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Build Error for iPhone app

Hi. I'm currently making jump game for iPhone using Unity 2d. I'm using Unity version 2019.1.5f and Xcode 10.2.1. The error message is Undefined symbols for architecture arm64:...

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Failed to Copy LaunchImage File

Hi. I had a some problem. 1. Set Custom Splash 2. iOS Build IOException: Failed to Copy File / Directory from '/Applications/Unity/PlaybackEngines/iOSSupport/SplashScreens/SplashScreen-320x480.png' to...

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Shaking GameObject, moving on x-axis in endless runner style game

Hi all, I've got an issue with a character in an Endless Runner style game, from a tutorial I found on YouTube. (Tutorial here: https://www.youtube.com/playlist?list=PLLH3mUGkfFCXQcNBz_FZDpqJfQlupTznd...

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Unity license, photon pun and iOS Build

Hi I made a build for iOS from my original Windows project with Unity Cloud Build, and it compile correct. After all the setup require by Apple, I was able to instal the application on my IPad. But...

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Ios Crash App??

I am making a build for ios then crash my app?? also i try to orientation change i set to orientation bydefault?? error not solved code: #import "PLCrashReporter.h" #import "CrashReporter.h" extern...

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iOS framework symlinks not preserved when exporting Unity Package

Hi. I'm exporting a unitypackage file which contains a custom iOS framework in Assets/Plugins/iOS. The iOS framework has the standard folder structure with symbolic links to the "A" folder, inside...

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iOS Numbers and Decimal keyboard

I want this, perfect for typing in amounts, and the decimal. ![alt text][1] I found this as an obj-C answer: https://stackoverflow.com/questions/35437604/numeric-keyboard-with-decimal/35438258#35438258...

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Build Error

When I try to build my game for IOS I have this error, please help. **Failed running /Applications/Unity/Hub/Editor/2019.3.0a8/Unity.app/Contents/il2cpp/build/UnityLinker.exe...

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Issues with iOS Build that are not visible in Editor

Let me first tell you about the app I'm working on: Art & Walk is a mobile app built for an exhibition taking place in Royal Baths in Warsaw. The app has features such as GPS location tracking, AR...

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Crashing on iOS il2cpp RaiseOutofMemoryException

My game keeps crashing on iOS and after symbolicating the crash file I see: il2cpp::vm::Exception::RaiseOutOfMemoryException() + ... (Exception.cpp:70) It builds fine and Ad hoc installs on my iPhone....

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Does Unity 2018 support 120 fps on new iPad Pro

We have a unity project for iOS and when building for the new iPad Pro at what we think is 60 or 120 fps it always seems to lock to 30. My first question is, does Unity 2018 support 120 fps on the new...

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How do I make my sprite follow my finger movement without it going to where I...

Hey sorry if I dont provide enough details this is my first time posting. I wanted my sprite to move in the same direction of my finger movement. However I dont want the sprite to jump to my finger...

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Problem with equals on iOS build

When I compare 2 nullable int? numbers through "==" which are equal null I get a "false" result. It's only happens on iOS build. If I compare them through "Equals(x1,x2)" I get a "true" result, as it...

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RegisterMonoModules.h not found iOS facebook SDK

I have this issue when building unity project on xcode, the project includes facebook SDK, unity version is 2019.3.0a6>...

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Application.OpenURL sometimes not working on iOS?

Seems that this code isn't working, i can't see why, in PC and Android all works like a charm string scopes = ""; scopes += "user-read-private"; //Listening History scopes += "...

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Crash in PhysicsScene2D::UpdateJoints(float)

I make a 2D physics puzzle game for iOS. The game is live on App Store and I keep receiving a lot of crash reports in xCode. I cannot reproduce this crash and my question is: what will be my next steps...

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Timeline causes IOS app to crash when adding it, how do i fix this/

I have a blank app one with scene, camera direcional light and i'm building for IOS using the latest 2018.4.5 version when i don't have timeline in the scene, it runs, when i add timeline to any scene...

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AddBinaryField always missing bytes in UnityWebRequest Post on iOS

Unity 2019.1.9 and .12 I'm posting a `WWWForm` with several `AddField` text fields that get sent properly and also an `AddBinaryField` containing the bytes for an `EncodeToPng` image. The image arrives...

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no Location Service prompt on iOS 12

The code that I am running is basically a direct copy from the [LocationServices.Start](https://docs.unity3d.com/ScriptReference/LocationService.Start.html) docs page. I added the necessary code to...

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How to add shadows for multiple 3D models in native arkit ios

hi, i am trying to add shadows for multiple shadows in native iOS ARKit , so here i am facing issue with plane size , overlapping , gesture recognising , give me solutions , Thanks in advance.

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