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Crash in PhysicsScene2D::UpdateJoints(float)

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I make a 2D physics puzzle game for iOS. The game is live on App Store and I keep receiving a lot of crash reports in xCode. I cannot reproduce this crash and my question is: what will be my next steps to fix this bug? My game utilizes a lot of 2d joints, I use 2019.1.11f1. ![alt text][1] [1]: /storage/temp/143696-screen-shot-2019-07-28-at-104218-am.png

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