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Unity license, photon pun and iOS Build

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Hi I made a build for iOS from my original Windows project with Unity Cloud Build, and it compile correct. After all the setup require by Apple, I was able to instal the application on my IPad. But when I try to conne it immetidly DisconnectByCLientLogic. How it works? I read Online that I need the Unity Pro license to build a project with PUN for iOS. Can you give some clirifacation for this? Actually I have a Unity Plus license Thanks Paolo

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