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Deeplink.me

Hi, Has anybody integrated [deeplink.me](http://deeplink.me) into mobile game on iOS and Android? I'm trying to follow [official documentation](https://deeplink.me/documentation), but it concerns...

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I build for IOS and now I have files, and then?

Hello, I've build my project for IOS. I have output files for IOS now, actually i was expecting one file to import my test device, but i don't have one file, there are lots of file in output folder....

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UnityException: Launching iOS project via xcode4 failed. Check editor log for...

I just updated to xcode 6.0.1 (6A317) in order to be able to build to iOS 8 Also I had to update unity in order to build and I updated to 4.5.4f1 When I try to build it goes through a few phases.. "AOT...

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How to make a system to where the player can draw in objects in game on mobile

So I am in the middle of developing a game but I'm not sure where to proceed from now. I need to develop a system to where the player can draw an object and it becomes an object in game, and acts on...

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When compiling in xCode get Undefined symbols for architecture armv7 or Xcode...

I did a project in Unity and try to compile it for iOS. The compilation in Unity is going well. Then, I try to compile in xCode and get the 7 errors all from this type:> Undefined symbols for...

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Image becomes distorted when running on IOS

I'm making a game that runs on Android and IOS. For handling resolutions, I've made all my GUI to calculate its size based on the Screen size. For example; instead of setting a button's size to "width...

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Unity iOS Swipe not working

Hi! I have this code where if i swipe down i want to activate and deactivate some colliders and the oposite if i swipe up but it does not seem to work.Can someone tell me what is wrong with it?Thanks...

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Chartboost 5.0 plugin ios intergration

I am trying to set up chartboost in my app(first unity app). I am using 5.0 plugin. I have set up the appid bit and i have called showInterstitial(CBLocation.Default);, it is not showing any ads. In...

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Missing frameworks in Xcode after upgrade

I was successful in building my Unity app in iOS, however after upgrading to the latest Unity 4.5.4f1 and Xcode 5.1.1 it now gives me the following fatal errors. There appears to be a missing...

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Parallax mobile menu

Hi friends, I'm trying to create an script for parallaxing effect on main camera for my menu using accelerometer from mobiles...I done this so far : using UnityEngine; using System.Collections; public...

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uGUI input text in world space

Is it possible to have uGUI Input fields (the actual input portion, with the blinking cursor on mobile) be in world space? It seems to always display in screen space

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iPad Rendering Bug

I have a Quad with a mobile diffuse material attached to it. Additionally, the gameObject is also lightmapped. The problem is that it is not showing on my iPad (mini with retina), but it is visible on...

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JIT compile error on iOS

Hi, I have been using Unity pro (trial) and brought some code from a developer and it seemed to work ok when I built it on my iPhone/ipad. As soon as the trial ended and I am back on the basic unity...

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Shader optim ?

Hi, I have this shader that allow me to affect a sprite with some darkness effect as some kind of whirlpool and to display some light and dark area on a texture. But on iOS, this is a huge overhead for...

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[iOS plugin] Unity can't find function

Hi! i'm new to plugin creation so i tried creating something very simple. I'll write here the pseudo-code of the scripts. ---------- **c language** (.c) has a function sum(int,int) that returns the sum...

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Create Flashlight App (IOS, ANDROID) What Function to turn it on?

Hello all. I want to create a Flashlight application in ios and android but i don't know what a function or anything to turn it on in android i found this : http://pastebin.com/RjBcMm1Z but in ios i...

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Procedural Texture not working on iOS

From what I read at http://unity3d.com/unity/whats-new/unity-4.1, procedural textures are now supported in iOS. I created a simple test quad to animate some lava swirl and it looks great running in...

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Problem rendering particles in ios

Hi, I have a problem rendering a particle system in ios. While it runs fine in the editor, it doesn't look the same while I run the game on an ipad mini. I tried different shaders but nothing seems to...

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implement UnitySendLocalNotification in c#

Hi I can see in UnityAppController.mm 'didReceiveLocalNotification' delegate , whenever it receives local notification it forwards notification object to this extern UnitySendLocalNotification...

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Strange Xcode Error for iOS? YS Bundle Null Exception

The game works perfectly built in Unity and previously worked when built as well. However, now, when I build it in Xcode I get a null exception for something called "YS Bundle", and the game is stuck...

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