How to be dynamically attached to the PolygonCollider2D in on iOS
Type = Advanced, Read / Write Enabled = true importer setting of Texture in order in the iOS on the GameObject that contains the SpriteRenderer, if it were allowed to attach PolygonCollider2D...
View ArticleU3DXT Social FacebookPost not Working?
public void PostOnFaceBook() { if (CoreXT.IsDevice) { Application.CaptureScreenshot ("ScreenShot.png"); UIImage tmp = new UIImage (Application.persistentDataPath + "/ScreenShot.png"); // share...
View ArticleUndefined symbols for architecture armv7
I'm very annoying about this problem, I search through internet the solution but anything could help me. I'm using the last Unity 3D version, 4.5.4 f1 and the last Xcode version, 6.01. And the problem...
View ArticlePortal Rendering via Stencil Buffer vs Multiple Cameras - mobile
Is it better to use stencil buffers for portal rendering or multiple cameras on mobile
View ArticleiOS game freezes at a collision after startup
Hi. Each time i start the game and it detects a collision i see it freeze for 1-2 seconds.This only happens after i just started the game.If i reset the game without closing it with...
View ArticleGame Stuck in iOS 8
My game stuck at loading screen when it tries to switch the scene in iOS 8 whereas in iOS 7 prior and Android Plateform it works fine. Here is the console log that I can see in xCode. : assertion...
View ArticleTouch Controls for a 2D ball game
I need some help for my test app, I just cant implement the right touch input methode to move the ball instead of the camera. I have ball which is a prefab and gets cloned every second. I attached...
View ArticleHow can I generate a thumbnail from a saved video on iOS?
Basically I have a video file saved to the app's persistent data (there's a very specific reason for this). I'd like to generate a thumbnail/image to use inside of Unity which represents a frame in the...
View ArticleDoes u3dxt support ios 8
does it support for ios 8? bcoz on previous versions it was working fine but when updated my xcode and device to ios 8 i m getting this error when build for ios 8...
View ArticleHow to play the movie without a seek bar on iOS8& avoid crashing on iOS5...
Hello, I'd like to ask you about how to play the movie without a seek bar on iOS8. When the app ran & play the movie, it showed kind of a seek bar that is unnecessary bottom of device display in...
View ArticleUnity ADInterstitialAd instantly triggers iOS memory warning
I've been using the Unity built-in Ad Banner for iOS with no issues of any kind. Recently I started incorporating Unity's ADInterstitialAd and as soon as I display even one Interstitial Ad, I get a...
View ArticleInput.location not working on iPhone 6 (ios 8)
We have an app that uses a devices location services to figure out a region. We use Input.Location.Start() to begin grabbing desired info from device. On an iPhone 6 specifically (not other iOS or...
View ArticleLandScape Orientation issue with iOS 8 in Unity
I am making game in Unity 4.5.0 with landscape mode. but i have screen orientation problem while building in iphone with ios 8. My game is not opening in landscape mode while my device set with...
View ArticleiOS8 Screen Orientation Change
My app formerly known as "SpyBot" (now "RocketBot") was submitted to the App Store a few weeks ago. Until the new iOS update, everything was working fine. Now, I have a huge problem, when the new iOS8...
View ArticleLoading icon when games are switching scenes
i have a game where there is a menu, and a few buttons, when you tap one it brings you to a different level, the way i made it is it just loads a different scene, which may not be the best way, but i...
View ArticleUnity3d iOS with AdColony crash on fresh installation
I wish to know is anyone experience this issue and how they fix it. I had try to use the AdColony Plugin to show Video Ads, but unfortunately if i do a fresh installation from xcode, the game will sure...
View ArticleHow do I remove plugin for iOS builds only
Hi, I'm using the GameCircle plugin for android builds, but will not be using it for iOS. I've already put all my code that uses any GameCircle stuff in a "#if UNITY_ANDROID" block, and that works fine...
View ArticleHow do I remove Google Plus from iOS Build only?
I implemented admob for both builds ( android and iphone ), then I did gamecenter for ios build ( which is perfect and do not require any plugin ) then I did google play service and when I went back to...
View ArticleDevice orientation iPad
Hello, In first time, sorry for my english expression. I have an application on iPad3 with ios version 7.0.6. This application work correctly. Recently I received an iPad Air, and mini. Their ios...
View ArticleConditionally showing virtual joysticks on iOS vs Editor
I'm trying to conditionally show virtual joysticks only when running on an iOS device, and use keys instead in the Editor on my laptop. I tried the following, and in MonoDevelop the #else clause is...
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