Quantcast
Channel: Questions in topic: "ios"
Browsing all 4709 articles
Browse latest View live
↧

Q about Building my game for so many devices

Hello i have already finished my 2D game by using C# but there is a problem: i want to build my game on ios and android but there are a lot of devices which means a lot of resolution so how can i solve...

View Article


About iOS Javascript

Hi everyone , im making a game for android and ios but there is have a javascript code in my game. some people said ios is not supporting javascript can someone explain it ?

View Article


Multi Touch \ Release script - pls Help me to improve it...

Hi guys. I've wrote a multiTouch \ release script, which works allllmost fine . There is one slight problem, which i think it's best if you test it out. I'll briefly explain. The script is attached to...

View Article

Xcode 5.1.1: missing architectures [arm64]

I get this error when I validate my archive. I tried setting architectures and valid architectures to only armv7. I tried setting iOS down to 7.0. I tried installing the old Xcode 5.02 and it gives me...

View Article

iOS arm64 missing

From now on, with XCode6, the minimum required architectures for submittin a binary are armv7 and arm64. libiPhone-lib.a is only compiled with armv7. How can I upload a unity project if this is not...

View Article


Multi Touch Drag Screen To Move Player?

Hello. it's been a little while since I've last ask a question on here. I've been busy. Anyways I was messing around with touch controls and i was wondering if it's possible to have multi touch...

View Article

When I built my game in xcode all the gui textures/texts look different

I put all these GUI textures and texts and they look the way I want in the editor but when I ran it on my iphone from xcode it looks so different. All the GUI Textures and Texts are in different sizes...

View Article

Play external video IOS

How can I play external video (from persistent data path) on iOS device (iPad).

View Article


Test for over UI 4.6 works on Mac doesn't work on iPad

I have created a small script that tests for whether the mouse is over a UI element, and returns that state. I then use this to determine whether to raycast. It works properly on the Mac, but when...

View Article


targetFrameRate & vSync for iOS

Heya folks.. I was wondering, does Application.targetFrameRate, works on iOS? In the docs it says: > If vsync is set in quality setting,> the target framerate is ignored, and> the vblank...

View Article

Binnary Formatter working nicely in editor - but I have crashing after scene...

Hi guys, We appreciate your help as we are stuck in middle of nowhere. Usually all things we find on this more than usefull forum, but right now - we read for last 2 weeks, our budget for project are...

View Article

U3DXT python issue

Hello I'm getting the following error when using U3DXT plugin for my in-app purchases on iOS. I have installed the latest version of python but couldn't get rid of the following error when I build the...

View Article

iOS 8 location services not working

I'm using an iPhone 5 / iPad 4th gen both with iOS 8 GM, Xcode 6.0 and Unity 4.6.0b17 I've been having trouble with location services on the devices... very frustrating as I previously had this...

View Article


Photon : Multiplayer between iOS & Android ?

Hi, I can see players between iPhone, the same between Android, but it's not possible to let play together Android & iOS players ? Thank you for your help. Best regards, AB

View Article

Unity ads Crashe on mobile

Hi, We have just built our unity game with the unity ad sdk. everything worked fine until it tried bufferinf the ad. The device crashed whe buffering for video ads and it quits the app has anybody else...

View Article


Issue with ads on iPhone 6 and 6+

Hi, My Google Admob ads and Chartboost Ads doesn't work on iPhone 6 and 6+ Anybody have the same issue ? Thanks

View Article

Facebook SDK IOS Simulator Build: ld symbols not found i386

This is not exactly a question, but the answer to a problem that annoyed me for quite some time today. I have a Unity App that uses facebook login to create a highscore, i.e. the user can log in and...

View Article


iOS Data Storage Guidelines Reject

Dear forum After 1 week waiting apple review my game, I receive a email from apple with content:> ----- 2.23 ----->> We found that your app does not follow> the iOS Data Storage Guidelines,...

View Article

Force *only* iPhone 4 to 480x320 resolution

Hi--I've got a mobile game in development, and it runs smooth as butter on the iPhone 5; on the iPhone 4, it stutters a fair amount. And it's a very precise action game, so any stuttering ruins it....

View Article

iOS Target Resolution doesn't seem to affect resolution

Hi, I'm trying to force an iPhone to run at 320p with Unity 5. Setting Target Resolution to iPhone 320p in Player Settings doesn't seem to do anything. Using Screen.SetResolution in script just...

View Article
Browsing all 4709 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>