More productive Jscript
Hi, I have this JS, it is working, I need to set about 50 different pictures for 50 different buttons, I mean each button will show a different picture in the GUITexture. Is there a way to make only...
View ArticleGame works on device, but not on simulator
I am trying to run my app on the ios simulator in order to make the required screenshots, however the game crashes at the unity logo. On iOS 7.1 the SIGABRT exception is thrown, while on 6.1...
View ArticleHow do I obtain country information on iOS device?
I need a way to obtain the information about user's iOS device country data from C# code. `CultureInfo.CurrentCulture.EnglishName` seems to always return "Invariant Country" value, which isn't very...
View ArticleSound is very low in iPhone5/5s but not in iPad
I have little diffrent issue with sounds, I have few BG sounds on our game, all BG sound are 2D, "Compressed in Memory", 128 bit and not hardware decoding. Game is universal build (iPhone+iPad). When I...
View ArticleCan't find unity-remote-4 in AppStore
As the [manual][1] says: find some app in appstore, but there's no such App. How can i remote-debug on IOS now ? Help.. [1]: http://docs.unity3d.com/Manual/UnityRemote4.html
View ArticleMobile Ads Frameworks that support unity
Hi I looked into the forums for some sort of list but all I found is a specific answer for a specific ads network. What I am looking for is a list of all(Or at list most) mobile ad Networks(AdMob,...
View ArticleAutorotation on iOS 8 beta 5
Hello, We are addressing you as we have the following problem: When we build the project on Unity 4.5.3 using Xcode version 5.1.1 and run it on iOS 8 Beta 5, there occur the problem with device...
View Articleios game using c# script
Hello Can I make an ios game using c# script ? What do I need to test my script to make sure the touch code is work or not ? Do I need to download unity remote from app store in iPhone ? Do I need an...
View ArticleGame not smooth when build for ios
Hi, My game when i built for ios is not smooth. Sometimes it shock (or hitch or vibrate, i don't know what to call it) I think the animation of the main character is the cause(it shock too) but i don't...
View ArticleThis app references non-public selectors: setAchievementDelegate,...
I received this validation warning when submitting a build of my Unity game to Apple's App Store today. It is just a warning and the update has gone into the review queue but it is concerning. I looked...
View Articleno unity remote 4 (ios) in app store
Has the unity remote 4 app been deprecated? Can't seem to find it in the app store (ipad or iphone) and the link on the docs page (https://itunes.apple.com/us/app/unity-remote-4/id871767552) is no...
View ArticlePush Notifications iOS & Android Vuforia & UrbanAirship
I have am working on a game that uses the Vuforia SDK and I want to integrate Push notifications preferably using UrbanAirship (that is what my client requested) I have been trying to get Push...
View ArticleMipMapBias not working on mobile
Hey Guys, I am trying to change my mip map bias via code, with this line, it works fine on the mac, but it doesn't work neither on Android nor iOS. Anyone has an idea ? Thanks a lot for your time. Claude
View ArticleEveryplay for Unity3D - Error for building on iOS
Hi, I can't open my project because of this two errors (saw it in mu Unity console): KeyNotFoundException: The given key was not present in the dictionary....
View Articleu3dxt causing failed validation
Apple just updated their submission process, and the u3dxt package is now causing validation to fail (hooray for apple!); Your app contains non-public API usage. The app references non-public selectors...
View ArticleHow to take screenshots of your game?
I need to summit my game to the appstore and all I need now is screenshots. Apple requires exact measurements of pixels. I cant screenshot it on unity remote because the qualities are too bad. I tried...
View ArticleUnity double tap explanation
This is the code given by Unity docs for a double tap that makes a projectile. I would like to learn how this code works and if possible, how I can edit it even further, for example, make it a single...
View ArticleRenderTexture.active not working on iOS
Hey Guys, I am trying to take a screenshot using a render texture. My code works fine in the editor and on Android too, but on iOS, I get a white texture. I am surprise because, when a texture is...
View ArticleDoes MakeGenericMethod (reflection) work on iOS?
my question is if MakeGenericMethod() can be called on iOS. sorry I don't have a way to try this myself right now. eg. MethodInfo method = typeof(Sample).GetMethod("GenericMethod"); MethodInfo generic...
View Article