cast of Int to Long reads garbage
Hello all, I've come across a very weird issue. I was tasked on checking a crash of a game in iOS and after much debugging I found that a method that was expected to receive a long type data was...
View ArticleDownloaded unity remote 4 on IOS but I cant use it?
When i go to Edit > ProjectSettings > Editor i cant chose an IOS device as Unity remote device. the only options are: None, Any Android device... The build settings > platform = IOS, I have...
View ArticlePoor playtest performance in Unity on Mac after switching platform to iOS
I've started a very simple demo in Unity 5.3.2 running on Mac OS X El Capitan. The project only uses the standard airplane asset and a terrain created using the asset "Low Poly Terrain." It play tested...
View ArticleiOS xCode build hangs when bitcode is enabled
When exporting an iOS build from Unity, opening the output in xCode, enabling 'bitcode' and attempting to build the .ipa within xCode, the build hangs at the set "Compiling bitcode". We have waited...
View ArticleiPhone vs iPad for testing iOS apps
Hi, I'm a Windows/Android user for quite some time, and a Unity app developer with basic -I guess- skills. I would like to make my apps cross-platform though, so I would like to target the iOS market...
View ArticleiOS: Handheld.PlayFullScreenMovie with FullScreenMovieScalingMode as...
I'm trying to play full screen movie on iOS using `Handheld.PlayFullScreenMovie` with `AspectFill` in order to get the movie scaled as the documentation explain that "**Content at the edges of the...
View ArticleGame crashing frequently on iOS due to shadows
Hi, I am currently using Unity 5.2.4f1 and have been trying to fix a crash that occurs when built on iOS. I believe it might have to do with shadows considering the crash log refers to shadow...
View ArticleHow to play audio through the earspreaker on ios and android?
I'm looking for a way to play audioclips as if someone is talking to you through the phone. So I would like to use the earspeaker. There are some obscure hits when I google.. one seems to be a hidden...
View ArticleHow to send IOS games to Sponsor/Publisher
I got a sponsor for my Android/IOS game, I integrated Chartboost ads and google play services (Works for both android and IOS), Sending Android version was easy build APK and send, But what about IOS,...
View ArticleiOS plugin : send video to unity
I need to find recent video file and play on unity video texture On iOS plugin i use ALAsset to get recent video file but ALAsset's file url is not 'file://' but 'assets-library://' And when check...
View ArticleBuilding Issues with IOS app from Unity3d
We have trying to do both android and IOS VR application using google cardboard SDK in unity3d. android works fine and we build already to android application file and tested in devices. But for IOS we...
View ArticleInvalid PBX Project when building for IOS
When building for IOS I get the message: "Exception: Invalid PBX project (parsing line 883)" I have imported the package for Vuforia (the latest version) and am using the latest version of Unity as...
View ArticleXcode 7.2/Unity Linker command error exit code 1
I'm trying to build a unity and then send it to my ipad .The build works fine but when xcode wants to send the app to my ipad I get this error : "ld:...
View ArticleSetActive in Start() works in Android build but not in iOS build
I recently developed and published an app on android using Unity 5.3.1f1 and everything works fine. I want to create the iOS version and I have Unity 5.3.3f1 and Xcode 7.2.1 on a mac. I transferred the...
View ArticleiOS SOAP null returned problem from unity 4.6.9p4
MyExampleFunc() is works well from unity editor. but returned null from iOS Device. What should I do? If you help me thank you. my code>>...
View ArticleTextures suddenly failing to load on iOS during long session
I am experiencing an issue where textures will suddenly fail to load on iOS after a long playthrough session. The objects will appear with the correct shader, but without the textures. The textures...
View ArticleRunning projects (Unity/Xcode) from an external SD card
Hello guys, My current workstation is a macbook air with only a 128 GB SSD. While some of my projects ask a lot of space, I was wondering if I could store some on an SD card. I've had a few problems...
View Article[problem with IOS] OnClick.AddListener
Hi, Can anyone please help me out? I have created some buttons from a prefab button and I am using the Instantiate method. The buttons load different levels in the game using OnClick.AddListener() The...
View ArticleUnity Vuforia to IOS app
Hi fellows! I'm now using Unity 5.0 with Vuforia to build an IOS app. the problem that I encounter is that the app was cover under another main app ex : I have two apps, main apps and unity apps if I...
View ArticleIOS Build from unity3d give "error: linker command failed with exit code 1...
When i try to run project in xcode(6.4)(build from unity(5.3) it gives an following error)... Ld...
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