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[problem with IOS] OnClick.AddListener

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Hi, Can anyone please help me out? I have created some buttons from a prefab button and I am using the Instantiate method. The buttons load different levels in the game using OnClick.AddListener() The script works fine when I test it in unity, it loads the scenes as expected. But when I test it on my iphone it doesn't work. When I click on the buttons nothing happens it doesn't even appear like it is detecting a click on the button. Appreciate anyone's help as I am stuck and not sure what the problem is. I have attached the code below: public void FillList() { foreach(var level in levelList) { //instantiating prefab GameObject newButton = Instantiate (levelButton) as GameObject; LevelButton button = newButton.GetComponent(); button.LevelText.text = level.LevelText; if (PlayerPrefs.GetInt ("Level " + button.LevelText.text) == 1) { level.Unlocked = 1; level.IsInteractable = true; } button.unlocked = level.Unlocked; button.GetComponent

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