Latest Unity version debug error in iOS
For my iOS version of game, I have exported xCode project from it. I want to debug some values on screen but when I press play button on xCode after some time I got following error in xCode and can't...
View ArticleTextures with Packing Tag exported alone
Hi, For some of my textures, even though they have a packing tag and I can see them in the sprite packer, I can still see them exported by themselves in the iOS build logs, as if they had no packing...
View ArticleiOS project, importing images takes all my life
Hello there. I have a project with around 300 pictures in jpg and png format. Some pictures have small size (107x107 and little more), other pics have full hd size. I have to create unitybundle, and...
View ArticleNot seeing a splash screen on personal edition
When I export to iOS I get a grey screen for about 10 seconds then my game begins. There's no unity3d splash screen that appears during this time. In my player settings it's to Portrait mode only and...
View ArticleFPS of up-to-date action game on mobile devices? 60 vs 30 FPS?
Hi, My action game runs well at 60 FPS on iPhone 6. 30 FPS does not provide ideal smoothness. But 60 FPS heats up my iPhone a little bit. 30 FPS almost doesn't have heating issue. I have some questions...
View Articleunity3d xcode build for iOS “object is not signed at all”
it's been some days we are encountering this problem for iOS build of our game. problem started when we lost our development device (macbook pro-retina (Yosemite) - stolen, sadly). Fortunately all code...
View ArticleiOS Setting Icon Badge Number With Local Notification
Was anyone successful in setting the icon badge number using `iOS.LocalNotification.applicationIconBadgeNumber`? Using the following code, notifications are displayed (with the body text and sound...
View ArticleAndroid / iOS - screen Brightness and preventing Screen Blockade.
Hey, I'm making a small application for Android and iOS. I need to turn up the phone/tablet screen brightness and prevent the screen from blocking (when idle). How can I do that through script (C#/JS) ?
View ArticleHow to disable TouchScreenKeyboard for InputField?
I have a multiline InputField and have had nothing but grief with getting the size of the TouchScreenKeyboard on iOS 9.1. I wait until both active and visible, but the area rect is still zero. I hear...
View ArticleDependency between Product name, Bundle identifier and app name on App Store
Hello there. I'm making an app for IOS, and interesting could I make Product Name, Bundle identifier and name of app at App Store different?
View ArticleUnity 5 Scroll View Jitter in iOS 9
I am using unity scroll rect in a UI of my game. It is working fine in iOS 8 and previous version. In iOS 9 when I scroll the elements they scroll by jittering. Anyone knows how this can be fixed?
View ArticleLight maps corrupted on iOS but not in editor or WebGL
Hi, I am having a problem with lightmaps. When I bake lighting in the editor, it all looks how it should be. However, when I build the game for mobile and then run it on my phone, the lightmaps have...
View ArticleU3DXT crashes on ioS 9.1
Hi, I am using U3DXT for opening activity sheet in my game. Everything working fine in iOS 8 and iOS 9.0 but it crashes on iOS 9.1. Please help. Crash is on iPad only.
View ArticlePixelated Unity logo on iOS splash screen
I'm having an issue with the splash screen on iOS. Currently using 5.2.2p3, but this problem has been with me since 5.1x. I find very little online about this, which makes me think that it's me who...
View ArticleiOS External Display not working
Hi, I'm doing a project that needs external display use on iOS device. I saw that unity's Display.displays is avaliable for iOS, and it DID work on one test project. But the same code just don't work...
View ArticleApplication.version not working anymore ?
Hi, We were using Application.version to get the current version of our game, which is manually set in Identification => version pannel in build settings. This parameter was working fine until we go...
View ArticleStandard Material Normal Map value on IOS
I have a standard material with a normal map setted with 0.2 value. Running on iOs, appear that value is ignored and the normal are used with value of 1. Are value of normal map in standard material...
View ArticleOther workers have Unity Pro with Android and iOS add-ons. Do I need the...
I am about to start a project in Unity and I'm looking at the licenses I need to buy. The project that I'll be working on has a prototype developed with Unity Pro with the Android and iOS add-ons. I...
View ArticleIs it Possible to Create a App for a Minecraft Server using Unity?
Hey, Im a server Owner and Im not only just a server owner but a programmer. But one of the goals we have for our Minecraft Server, is to create an app for it. My first go to was Unity since I have...
View Articledefault splash screen is not shown in IOS 9.1.
Hello, I have a problem with the unity default splashscreen in IOS 9.1. It does not appear when I test the app on my devices and I have instead a blue/black screen during the app is launching. I use...
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