Hi,
We were using Application.version to get the current version of our game, which is manually set in Identification => version pannel in build settings. This parameter was working fine until we go to 5.2.2p1 ( didn't test it in 5.2.2 for the moment )
Now when I compile it under an Apple environment, in IDE it returns me 5.2.2p1, which is wtf, and in the final build, it returns 0, whatever the value I put in the settings pannel. All is working fine in windows + android environment.
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