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Still problem with El Capitan and building for iOS?

UPDATE: Everyone! Please try the patch suggested by clausdoerge below, reposting link here: https://unity3d.com/unity/qa/patch-releases It worked for me and if it doesn't work for some of you I think...

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Play video to chromecast

Does anybody know if it's possible (and if so, how) to stream video (playing through Handheld.PlayFullScreenMovie), to a Chromecast device? Is this possible on Android or perhaps even on iOS?

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Weird Bug with iOS Compilation on 5.2.1p3!

Hello everyone! I have a weird bug regarding iOS compilation: IL2CPP error for method 'System.Void...

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[iOS] Metal API looks good, OpenGL doesnt

Hello, I'm having trouble displaying some simple objects in my scene on older iOS devices (those that don't run Metal API). PC version looks fine, Android version looks fine. I've got Graphics API set...

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How to Upload a video from Android/iOS to a server without using WWW ?

Hi everybody ! I need to upload some videos from Android/iOS to a server but as those videos could probably be heavy in term of size (> 100mb), it is pretty hard to use the WWW object from Unity to...

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Error building for iOS: framework not found FBSDKCoreKit for architecture armv7

I recently updated my OSX to El Capitan and, because of an issue with my previous version of Unity (v 5.0.1 I believe), I was forced to update to the latest version (5.2.1f1). Now, when I build for...

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Determine if 4K textures are supported at runtime

I understand that only newer devices support 4k textures. But I would like to know if there is a way to determine at runtime whether they are supported. Thanks

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Xcode Simulator device slow and jerky

Goodmorning everyone, I created a scene in Unity with inside animation and created the build iPad. I tried to test it by loading the solution on Xcode and using the simulator for iPad2 ... smoothly .....

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Framerate drops to 40, profile says 60% in 'Overhead'

Hi, our game runs at 60fps, however at certain points this drops to 40. There's no in-between rate, it's either 60 or 40. When at 40 the profiler is showing 60% cpu time is spend in "Overhead". Image...

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iOS buttons issue

hi guys, I'm really struggling to work out how to make an ios button from a ui image?? Ive tried so many things and cant seem to get it working, the below script works but makes the whole screen...

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How can I make touch input work on my IPhone?

All I want is when I tap anywhere on my IPhone screen, to set didjump = true; I have looked at and tried so many tutorials about touch input but none of them worked. I just need a little help out with...

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How to Read iOS Device With Unity 5?

Hello, I am trying to resize screen view of my game by reading the iOS device. Actually, i only resize it for iPAD devices. But the code i give below doesn't seem to work. When i run the project in...

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Lock player movement only to x when moving on x, and lock movement only to y...

Hi, I'm trying to make an iOS 3D game. I've just got into programming so I'm still not familiar with, well, alot. I want my player to move only on x axis (up or down) when I swipe my finger across it,...

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Workflow for developing Unity with native UI (Android and iOS)

I'm creating a Unity application that is very UI heavy, and I'm looking to leverage native mobile UI (Android UI and UIKit) to make this experience great for the end user. Ideally, I'd want Unity to...

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How can I prevent users from skipping video by leaving the app and coming back?

Our Unity app shows videos to users and asks them questions about the video they just saw. We don’t want users to skip the video, so I turned off the controls like so: protected IEnumerator...

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What would cause ETC2 to stop working on iOS?

I opened an old project after having updated OS X 10.11, Xcode 7, Unity 5.2, basically everything has changed since I've touched this porject. Previously in this project I had all textures set to use...

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VERY LOW FPS ON IPAD TEST

Hi, everyone, Please give me an help...i've tested my poor animation made by unity that consist in 2 files png and some text directly made on unity...some effects like blinking and fadein/out...

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Siri stops music

Hello everybody, I have create a game in iOS which plays music in background but when I open Siri while the game is opened and return to the application, the background music is off and I need to...

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Facebook LoginWithReadPermissions crashes on iOS9

I've been trying to solve this for 2 days with no luck, thought I'd just ask. I'm using the Facebook 7.2.0 (also crashed with 7.1.0) sdk for unity. It works on most iPhone 4 and 5s with iOS 8 and...

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Error building Player: KeyNotFoundException: The given key was not present in...

I try to build and/or build and run my game for iOS. When I press the build button it asks me where to save it, then nothing happens. It just doesn't build it. I can build perfectly for android. This...

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