I've been trying to solve this for 2 days with no luck, thought I'd just ask.
I'm using the Facebook 7.2.0 (also crashed with 7.1.0) sdk for unity.
It works on most iPhone 4 and 5s with iOS 8 and below. But on two iPhone 6 with iOS9, it instantly crashes the app when I try to log in.
I've cleaned out the Facebook plugin and reinstalled the package. Here's the code I run.
string[] scope = new string[]{"public_profilie","email", "user_friends"};
FB.LogInWithReadPermissions(scope, OnFBLogin);
void OnFBLogin (IResult result)
{
if(FB.IsLoggedIn)
{
//do stuff
}
}
Works in the editor, works on Android, works on most iPhones. But on iOS9, it crashes without even bringing up the facebook login dialog.
Any help would be appreciated.
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