How to display a video behind gui on mobile
Is it possibile to play a video, mp4 or other format, behind the GUI in Unity3D for mobile? Using class [MovieTexture][1] it works on desktop, unfortunately MovieTextures aren't supported on...
View ArticleMapFileParser not found in iOS Postprocessing
Hi, I'm using Unity 5.1.0p1 Personal and I'm receiving the following error when I attempt to build my project for the xcode environment. http://prntscr.com/7i8yo9 Please help.
View ArticleFull-screen background kills iPhone4 performance
Hi all, in my game I have a main menu scene with an image showing in the background. The image is relatively small, but resized in the editor to fill the entire canvas, whose reference resolution is...
View ArticleAES encryption in iOS - NullReferenceException
I'm recently trying to upgrade my iOS project to support 64-bit, my unity version is v4.6.6p2. When we export an Xcode project using il2cpp and run the App on the iPad, it always catch a...
View ArticleAtlas loading performance difference between Android and iOS?
We have a set of about 35 fairly large sprites (generally 2048 x 1024) in our application. Functionally all is fine. However, for iOS PVRTC compression this is an issue, since it needs square input....
View ArticleAppend option grayed out
I'm trying to append a modified unity build to an existing Xcode project. When I go to build though, the append option is grayed out. Per the dialog warning that pops up, I've double checked that the...
View ArticleIphone 6 Screen is very dark.
Hi I am making 3d racing game. it's working well Iphone 4, 5, and ipad But Iphone6 it becomes very dark screen . I used a directional light in scene and there is no special effects. and I set suitable...
View ArticleBuilding for iOS - Simple game test
Hi all. I almost have my very first game ready for testing on an iPhone. It is a very simple game controlling one object with the current following code: void Update () { Vector3 paddlePos = new...
View ArticleSkybox showing against geometry
I've set up (what I think is a) standard skybox shader and added it to my scene. Oddly, the skybox cube edges are showing against the geometry of my scene: ![alt text][1] It looks almost as if SSAO was...
View ArticleCrash while opening app with URL Scheme in iOS 8
![alt text][1] [1]: /storage/temp/48740-螢幕快照-2015-06-23-下午44848.png I can open the app normally in iOS 7 with URL Scheme. But in iOS 8 crash. Though I open the app first and use the URL scheme to...
View ArticleAndroid - Unity Pro to Basic migration, Splash Screen error
I have migrated my project from Unity Pro to Unity Basic. Earlier the project happens to have a 'non-default/custom/non-unity' Splace Screen. However when I have migrated to Basic one, on building and...
View Article[iOS] Streaming audio with loop
Hello everyone, I'm trying to use the WWW.getAudioClip for streaming music (local or in a webserver). I have my streaming music playing and with the loop option in true, it works on Android. When the...
View ArticleIntegrate Admob in iOS and windows phone
I am a Unity dev and have many live games at android store. I want to port my all games for App store and windows phone and make them live for free. And want to generate some revenue using Google...
View ArticleNeed help troubleshooting IL2CPP crash on iOS build export
I have a project in the latest build of Unity 5 (5.1.1f1 Personal), and when I try to export to iOS with IL2CPP for 64-bit support, I get the following error: --- SNIP --- stdout: Fatal error in Mono...
View ArticleApp store submission problem with MPViewController
I'm getting the following email when submitting an app to the iTunes App Store:> Dear developer, We have discovered one> or more issues with your recent> delivery for "~~~~"> To process...
View ArticleUnity 5.0.2 iOS IL2CPP Networking RPC Issues
Recently upgraded my project to Unity 5.0.2. Previously I was using 4.6.3. In my previous builds, networking was connecting fine and everything was connecting as it should. When I upgraded to Unity...
View ArticleAdd lightmap at runtime has problem on iOS
I saved all my scene objects to prefabs(to use them in multiply scenes) and saved their lightmap information(lightmapIndex and lightmapScaleOffset, i get them from renderer of the objects, also their...
View ArticleIpad2 restarts the app on using google play game service.
Hi, I am working on a game where a button is pressed to log in to a google account. And i am using prime 31's play game services for logging. After pressing log in button a google page opens in safari...
View ArticleHow to detect if the device is android mobile or tablet
I know how to detect if a device is iOS or Android, but how could we know if it's a tablet or mobile? I have the same doubt for iOS.
View ArticleUnity 4.6.6 IOS Standard 64 Arthitecture run error
Hi, Just one month ago i published IOS Project ARMV7 32 bit Architecture in iTune but recently from June 1, 2015 IOS restricted to build project both 32 and 64 bit. So i build my project IL2CPP...
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