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Unity 4.6.6 IOS Standard 64 Arthitecture run error

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Hi, Just one month ago i published IOS Project ARMV7 32 bit Architecture in iTune but recently from June 1, 2015 IOS restricted to build project both 32 and 64 bit. So i build my project IL2CPP Universal Architecture and when open Xcode Project set Buildsetting Architecture:Standard (both ARMv7 and ARM64) it's OK but in Iphone Simulator 6 not showing anything just showing Unity Splash screen and Freeze/hang-on the project on running mode. if anything i missing??? Please help me. It's very urgent. Thanks

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