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IOS 8 Landscape is orientated to portrait

I m developing a landscape game in unity 4.3.4.. its fine on iPod but when i run in iPhone 5 (IOS 8.1.1) using Xcode version 6.1.1.... its always in portrait orientation... My orientation properties in...

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Assembly.Load on iOS

Hi Guys, Is there a way to get **Assembly.Load** working on iOS. I know iOS is AOT and does not allow dynamic code generation. Just wanted to check if there is a workaround. ANY way at all to do this....

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Audio Clip won't play on iPad when loaded from Resources folder

Hello everyone, Again some strange behavior that a method works fine on a platform while it doesn't on other. I had references to my audio clips and relized that it effects Ram usage (please tell me if...

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NullReferenceException il2cpp

Hello guys! I'm converting my project to 64-bit and I'm having an exception when initialising System.Security.Cryptography.HMACSHA256. This was working in the 32-bit version. NullReferenceException: A...

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Xcode 5.1.1 error with Unity iPhone App

I built an iPhone application in Unity and got the Xcode project file on my Windows PC. I moved my files to my friend's Mac which has the Mavericks OS and Xcode 5.1.1. I cannot use Xcode 6. I'm using...

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Why is my Unity Ads Fill Rate at 0%?

Hi Unity Answers, Last night my first game went live. My game makes all of its money through Unity Ad interstitials. When I first implemented the Unity Ads, they worked perfect on my device, but while...

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Using a bluetooth gamepad controller with iOS/Android

Hello, I would like to know how I could use a bluetooth gamepad controller such as PS4 Dualshock, PS3, Xbox controller with a Unity game compiled for iOS or Android. It seems it's not compatible with...

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Application.persistentDataPath not working on ios but working on Mac Editor...

Hello , I am working on ios 8 and Unity 4.6.2f1 Pro This piece of code is working on Android flawlessly. I am writing a texture from another method and reading it here. But on ios this doesn't seem to...

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Changing UGUI InputField keyboard appearance on iOS

Hi dudes and dudettes, Is there a way to change the appearance of the UGUI (Unity 4.6 GUI) InputField keyboard appearance on iOS. What I'm getting is the following. ![alt text][1] But I need it to be...

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Read audio/music currently playing on speakers?

Just wondering if there is any way this is possible: I'm working on a visualizer plugin that reads audio data from music playing in an audio listener attached to my scene. Is there any way to read...

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How do I fix the orientation when game exits and enters the background (iOS)?...

Game I wrote is limited to Autorotate in Landscape only (through Unity Player Settings - Unity 4.6.2). After successful build in XCode 6.1.1 (testing on iPhone 5), the game plays correctly in correct...

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Serialize and deserialize class to Byte[] on IOS

How can i serialize and deserialize a class to a Byte Array on IOS. I mean that I write something like string SerializedString = SerializeObject (InstanceOfTheClassToSerialize); and ClassToSerialiteIn...

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How can ı fix "regular mono modules" in IOS for Unity ?

Hi guys. When ı run my project that ı make in Unity, in IOS ,ı take the error below. The platforms that ı use, are like this IOS sdks 8.1, Unity 4.5.5 and Xcode 4.6.1. What can ı do, can you help me ?...

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License problems(IOS/Mac)

Hi guys, I am trying to run unity and I have read a lot of forums and support pages to try and figure it out myself but there doesn't seem to be anyone else who has written something about this...

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Unity Audio Record in iOS Problem

I implement an audio recorder using Unity. First Unity can record audio with sample rate = 44100Hz on Mac. But when I port Unity code to iOS, even i set sample rate = 44100Hz, it will automatically...

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How do I specify build number when submitting to iTune Connect?

When submitting a new build (after a rejection) to iTunes connect you have to ether change the version number or keep the same version number but increment the build number. Then submitting a build...

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[il2cpp] Crash after login game center in sand box build!!

I'm using Unity 4.6.2f1, after build in il2cpp to my iPad2 with ios 8.1.3, the game simply crashed after succeed logged in to the game center. Any Solution??

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OutOfMemoryException when downloading files via the www class (iOS and Android)

Hello, I am currently trying to build an app with a new feature for mobile platforms (iOS and Android). The added feature consists of downloading a list of movies (up to 60). At first glance, using the...

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iOS 8.1.3 - Upgrading to 4.5.5p5 causes App to crash when presenting render...

**Brief** Since upgrading unity to 4.5.5p5 from 4.5.4p1 our application crashes during initialisation on a subset of iOS 8.1.3 devices it also occurs on the iOS 8.2 beta and upgrading unity 4.6.1p4...

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Error occurring on iOS only?

I am working on a game for iPad, and it acts differently when exported to iOS compared to running it in the editor of PC standalone. I am dealing with timed events and they occur consistently on PC....

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