Just wondering if there is any way this is possible:
I'm working on a visualizer plugin that reads audio data from music playing in an audio listener attached to my scene.
Is there any way to read audio already playing on the device's speakers in the background instead(specifically on mobiles, say if the user already had music playing in another background app...., Is there any way to read this audio data in script so that I can pass it to my visualizer or even the audio listener directly?)
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