IOS memory leak because of WWW object
Hi there, I have a nifty memory leak when I run my project on the IOS platform. I have checked it using instruments leak tool and debug using Xcode 6. In some cases it looks like the WWW object is...
View ArticleOfficial Word on iOS 64-bit Support: Apple requires by 2/2015
Just learned that Apple will require 64-bit support on all **iOS** Apps and app updates by February 2015....
View Article2 Questions about iOS Pro
So, I'm completely new here and I have a question about iOS Pro. Does iOS Pro just make it so it's portable to iOS or does it, i don't know... has some tools crucial to making iOS games, or both? Also,...
View ArticleObtaining twitter user PIN directly in-app?
Hello everyone I'm developing a mobile app for Android and ios, ihave been testing the asset named "Let's Tweet In Unity" and it works great. My only doubt is about being able to get the user PIN from...
View ArticleOverride AppController at build time to Xcode
I would like to override the AppController when building for iOS. And use that class as default when launching the game. I use Unity Could Build so it needs to be done at build time from within unity...
View ArticleFacebook Unity SDK - iOS Login not persisting
I have the most recent Facebook SDK from the Unity app store (the beta version) and I am currently setting it up to do things such as invite players and send OpenGraph objects etc. This is all...
View ArticleiOS game freezes on startup
Hello there, I have a problem. I have an iOS game and it freezes/crashed when I run it in xcode without any error note, just blue "(lldb)". I tried debugging from scripts in unity and found out only...
View Articleios build error (UnityException: Failed assemblies stripper)
How can I resolve it?? -------------------------------------------------------------- UnityException: Failed assemblies stripper: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/bin/mono...
View ArticleiPad Screen Orientation
Hello, I have a problem with iOS. My project is build on Unity 4.0. In fact, when I export my project on iPad3 (iOS 7.0.6) with XCode, I have no problem. But, if I export the same project on iPadAir or...
View ArticleExecuting native iOS code in Unity
I want to execute following code in Unity. UIImage *image = [UIImage imageNamed:@"roadfire.png"]; NSString *message = @"Best image from my application."; NSArray *postItems = @[message, image];...
View Articleios build on device error CoreAnimation: failed to receive fence reply
When I launch ios build on device on console log write errors: 1)CoreAnimation: failed to receive fence reply 2)CoreLocation: Could not get ideal gyro update interval, assuming 0.00005 3)assertion...
View ArticleBlack Screen in WebcamTexture on iOS8
Hi, I am writing a Unity application that shows a web camera on start (this web cam is later used for Augmented Reality via Vuforia). In the solution, I have a simple WebCamTexture which is started on...
View ArticleAdvertising Identifier declaration missing? Testflight external testers
Hi all, i've tried to submit my app to the beta review (testflight, external testers) and got this mail after submitting. > Undeclared Use of Advertising> Identifier [IDFA]. Your app contains>...
View ArticleWrong values for ILeaderboard.maxRange
I'm trying to determine the number of entries in a Game Circle leaderboard. After calling ILeaderboard.LoadScores, I receive the expected data in ILeaderboard.scores, but the value of maxRange, which...
View ArticleiOS xcode Mach-O Linker Error on latest Unity and xcode
I just updated Unity to 4.5.5 and xcode is also fully up to date with 6.1 When I build for iOS I get two Apple Mach-O Linker Errors. Undefined symbols for architecture armv7:...
View ArticleTextures importing at wrong size in iOS
A few of my textures are not importing at the correct size in iOS. They are working fine for other platforms (Android and Desktop tested). I tried one of the textures with a blank project, and it...
View ArticleAdjust GUI, On Device Orientation Change
**Hello again!** I think the title is fairly clear and you know what I want to achieve. I just want to know if there is simple way, or some kind of "best practice"? By the way I am using the 4.6 Beta...
View ArticleMy sprites are missing when i switch platform to ios
When i click in "switch platform" to convert my project to ios, some sprites just disappear... Im using the unity 4.3.2, can someone help me?
View ArticleHave to "Replace" iOS project every build because of Linker Errors
Ever since I added Chartboost and Applovin into my project, I have to replace the iOS project instead of appending. I get a bunch (over 100) of Linker Errors if I append. It took me over a day of...
View Article4.6 ui, inputfield, go to next inputfield
Hi unity 4.6b20. I have 2 inputfields, username and password, and below them, a login button. It should work like this: tap username --> keyboard comes up, with enter username hint --> enter...
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