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IOS memory leak because of WWW object

Hi there, I have a nifty memory leak when I run my project on the IOS platform. I have checked it using instruments leak tool and debug using Xcode 6. In some cases it looks like the WWW object is...

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Official Word on iOS 64-bit Support: Apple requires by 2/2015

Just learned that Apple will require 64-bit support on all **iOS** Apps and app updates by February 2015....

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2 Questions about iOS Pro

So, I'm completely new here and I have a question about iOS Pro. Does iOS Pro just make it so it's portable to iOS or does it, i don't know... has some tools crucial to making iOS games, or both? Also,...

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Obtaining twitter user PIN directly in-app?

Hello everyone I'm developing a mobile app for Android and ios, ihave been testing the asset named "Let's Tweet In Unity" and it works great. My only doubt is about being able to get the user PIN from...

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Override AppController at build time to Xcode

I would like to override the AppController when building for iOS. And use that class as default when launching the game. I use Unity Could Build so it needs to be done at build time from within unity...

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Facebook Unity SDK - iOS Login not persisting

I have the most recent Facebook SDK from the Unity app store (the beta version) and I am currently setting it up to do things such as invite players and send OpenGraph objects etc. This is all...

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iOS game freezes on startup

Hello there, I have a problem. I have an iOS game and it freezes/crashed when I run it in xcode without any error note, just blue "(lldb)". I tried debugging from scripts in unity and found out only...

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ios build error (UnityException: Failed assemblies stripper)

How can I resolve it?? -------------------------------------------------------------- UnityException: Failed assemblies stripper: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/bin/mono...

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iPad Screen Orientation

Hello, I have a problem with iOS. My project is build on Unity 4.0. In fact, when I export my project on iPad3 (iOS 7.0.6) with XCode, I have no problem. But, if I export the same project on iPadAir or...

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Executing native iOS code in Unity

I want to execute following code in Unity. UIImage *image = [UIImage imageNamed:@"roadfire.png"]; NSString *message = @"Best image from my application."; NSArray *postItems = @[message, image];...

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ios build on device error CoreAnimation: failed to receive fence reply

When I launch ios build on device on console log write errors: 1)CoreAnimation: failed to receive fence reply 2)CoreLocation: Could not get ideal gyro update interval, assuming 0.00005 3)assertion...

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Black Screen in WebcamTexture on iOS8

Hi, I am writing a Unity application that shows a web camera on start (this web cam is later used for Augmented Reality via Vuforia). In the solution, I have a simple WebCamTexture which is started on...

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Advertising Identifier declaration missing? Testflight external testers

Hi all, i've tried to submit my app to the beta review (testflight, external testers) and got this mail after submitting. > Undeclared Use of Advertising> Identifier [IDFA]. Your app contains>...

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Wrong values for ILeaderboard.maxRange

I'm trying to determine the number of entries in a Game Circle leaderboard. After calling ILeaderboard.LoadScores, I receive the expected data in ILeaderboard.scores, but the value of maxRange, which...

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iOS xcode Mach-O Linker Error on latest Unity and xcode

I just updated Unity to 4.5.5 and xcode is also fully up to date with 6.1 When I build for iOS I get two Apple Mach-O Linker Errors. Undefined symbols for architecture armv7:...

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Textures importing at wrong size in iOS

A few of my textures are not importing at the correct size in iOS. They are working fine for other platforms (Android and Desktop tested). I tried one of the textures with a blank project, and it...

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Adjust GUI, On Device Orientation Change

**Hello again!** I think the title is fairly clear and you know what I want to achieve. I just want to know if there is simple way, or some kind of "best practice"? By the way I am using the 4.6 Beta...

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My sprites are missing when i switch platform to ios

When i click in "switch platform" to convert my project to ios, some sprites just disappear... Im using the unity 4.3.2, can someone help me?

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Have to "Replace" iOS project every build because of Linker Errors

Ever since I added Chartboost and Applovin into my project, I have to replace the iOS project instead of appending. I get a bunch (over 100) of Linker Errors if I append. It took me over a day of...

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4.6 ui, inputfield, go to next inputfield

Hi unity 4.6b20. I have 2 inputfields, username and password, and below them, a login button. It should work like this: tap username --> keyboard comes up, with enter username hint --> enter...

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