Trying to load and play saved .wav from /Documents iOS
Hey everybody. I'm using UniFileBrowser plugin which returns a file and the path name. All I want to do is use this path to load and play a wav file on iOS. I've been working on this for 18hrs...
View ArticleDetecting iPad with C#
Hello, I have a mobile game with a GUI HUD. I use some calculations using screen.width and screen.height. This works fine on Android, but because iOS devices set the screen.height differently my HUD is...
View ArticleFlexible text-input area in iOS keybaord in Unity3d
Hi, I have a problem with text input on keyboard in iOS. I'm trying to handle TextField but i need to Open keyboard with flexible text input area (like during SMS writing in iOS). As far as i tested on...
View ArticleOpen a pdf file from the Resources folder on iOS
After successfully asking for help, on Android I am able to open a pdf file. Note the pdf file must have a .bytes extension. string fileName = "fileName"; TextAsset pdfTemp = Resources.Load (fileName,...
View ArticleApple Mach-O Linker Error(Duplicate Symbols For Architecture armv7)
duplicate symbol _OBJC_METACLASS_$_BFAppLinkReturnToRefererView in: /Users/User/Documents/FacebookSDK/FacebookSDK.framework/FacebookSDK(BFAppLinkReturnToRefererView.o)...
View ArticleiOS Plugin - Pass a struct from C++ to C#
I need to pass a struct from C++ to C#, and I'm not sure where to begin. I am more familiar with Unity / C# than Xcode / c++. I have found some answers that mention "Marshaling", but the info is over...
View ArticleiOS Mobile - Mouse Input vs Touch Input
So I just discovered (also from the insistence of my senior programmer for using mouse input on the iPad) that OnMouseDown works on iOS mobile devices, without the need for any touch input scripting....
View ArticleUpdating app
Hi i hope you can help with the following. I have an app which has been made with Adobe AIR. Our update is made using Unity. We would like to update the existing app with the new Unity version. But...
View ArticleExecute native ios code in unity
I want to execute native iOS code in unity. For this I have added two files in /plugins/ios. 1. ViewController.h 2. ViewController.m Code for each file represented as under. **ViewController.h**...
View ArticleProper Fixed Timestep for 30 FPS
Hello. I am having this issue, where my whole game jitters (Small fast jumps every few seconds). The game runs on iOS device with about 40 FPS, but i've decided to limit it to 30FPS with...
View ArticleError with iphone5 splash screen on xcode
Hi, this might be common but after searching on the forums I found very confusing the solution to this. I have a universal ios app. Made on unity 4.5, Xcode 5.1, iOs sdk 7.0. I still have this issue on...
View ArticleCan I use a used Mac Mini for iOS development?
Hello there. I'd like to deploy on iOS, however, I don't have a Mac nor any of my friends (or anyone in a radius of some miles)... These devices are extremely expensive in my country (in some stores a...
View Articleiad not showing up. App is live.
In my application I used the unity iad code. It worked during testing. I had the default IOS ad banner. However, I launched my app and ads are not appearing. I finished the tax info yesterday. Should...
View ArticleMobile: Does using a banner ad make screen height smaller?
I am currently on a prototype, and I decided that I should use a banner ad. Just a quick question while I work on the prototype: **Does using a banner ad make Screen.height smaller? or does the banner...
View Article0x8badf00d exception on IOS App Submission
After multiple submission to the Apple IOS App store, we are consistently getting the same issue with a crash that is produced by the Apple Development Team, where as the application will load to a...
View ArticleGUI.SetNextControlName , GUI.FocusControl in IOS. Bug?
1 - ) Are GUI.SetNextControlName , GUI.FocusControl functions not supported in IOS ? Bug ? or what is problem ? [http://docs.unity3d.com/ScriptReference/GUI.FocusControl.html][1]...
View ArticleiOS Crash Report - NSURLConnection?
Game that I'm working on recently went from iPad-Only to Universal iOS and this error started appearing ALOT via Flurry Crash Reports (haven't had any reports yet through itunesconnect)....
View ArticleLocalizing iOS GameCenter Achievements when calling Social.ShowAchievementsUI
We have already successfully localized all our achievement and leaderboard text using iTunes Connect. And after switching the device to another language, this text shows when viewing the Achievements...
View ArticleCrash Reporter for IOS not working.
static void UncaughtExceptionHandler(NSException *exception) { NSLog(@"Uncaught exception: %@: %@\n%@", [exception name], [exception reason], [exception callStackSymbols]); if...
View ArticleiOS Storekit stuck on "Purchasing" (Prime31)
I have a subscription model system that I'm setting up. I am using a receipt validation system which passes the 64bit encoded receipt from a transaction to the iTunes server and I receive a JSON string...
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