File IO, iOS
I have this code for the function call when making a new game to store the game data. function SaveGame(){ LoadLevelConversion(); var sw : StreamWriter = new...
View ArticleShowLeaderboardUI not implemented???
Hi All, I have been looking at this for hours now and cant find a solution to it. I am trying to implement a simple leaderboard from Game Centre for my iOS game, I have it working it native iOS code...
View ArticleWorking Sound Clip not Audible on iOS Devices
Hello everyone, I've got an issue where a otherwise working sound clip (working on PC/MAC) is not audible on iOS devices (other level sounds are, just not this specific sound). Now, this audio clip in...
View ArticleIOS Load AudioClip from local
Hi, I use this code for iOS path: public static string GetiPhoneDocumentsPath () { string path = Application.dataPath.Substring (0, Application.dataPath.Length - 5); path = path.Substring(0,...
View ArticleIOS Byte[] convert to AudioClip ??
I read file from folder: WebClient music = new WebClient(); byte[] arr = music.DownloadData( GetiPhoneDocumentsPath() + "/" + songName); I want to byte array convert and play but how can I do?? try...
View ArticleiOS export error
I wanted to test my game on my apple device, and I was surprised to see this message : Error building Player: SystemException: System.Net.Sockets are supported only on Unity iOS Pro. Referenced from...
View ArticleiOS TurnBased with U3DXT - Removing games in invalid state
While testing my TurnBased iOS game, I seem to have gotten a game stuck in an invalid state and am not sure how to remove it. I'm using U3DXT for my GameKit API calls, and they offer a...
View ArticleiOs Apps overwriting each other
Hello I have an Apple dev account and am testing apps that Unity spits out through Xcode onto the iPad. It works well usually but under "Player Settings" There is : Company: DefaultCompany Product :...
View ArticleShare text message on selected media
I want to share text data on player selected social media. Basically I want to implement functionality like following link represent for android. [Send Text Content][1] [1]:...
View ArticleiOS push notifications via Parse.com
I notice that Parse Unity support still doesn't provide push notification for iOS. Has anyone implemented a Unity plugin or another solution to support iOS Push Notifications via Parse? (Cross posted...
View ArticleWhy are Unity Plugins disabled on the iOS Simulator?
It's sort of a known issue that iOS plugins don't work in the iOS simulator (see [here](http://answers.unity3d.com/questions/249567/entrypointnotfoundexception-with-ios-plug-ins.html),...
View ArticleOverlay a native layer
Hey guys, I pretty new to unity and mobile development so I apologize in advance if I get some of the terminology wrong. I am using Upsight's Unity Plugin and I need to make some parental control so...
View ArticleFly-in app menu in Unity3D
I wanna make standard Fly-in menu in Unity3D for my app. I am searching a best way how to do it. It sholud be menu as in Augment app or similar (link bellow). This menu will be root and will overlap 3D...
View ArticleIs GameObject.FindWithTag Bad for Mobile Platforming?
The title says it all. Is GameObject.FindWithTag bad for Mobile gaming? I am making my first mobile game. I am making a tower defense game that will be universal on Android and IOS, Phones and Tablets....
View ArticleiOS target resolution does nothing?
I've been trying out Native, Auto (Best Performance) and Auto (Best Quality) on a number of devices (iPhone 4, iPhone 5, iPad mini, iPad mini retina) and as far as I can see all of the devices are just...
View ArticleCan I Use This Code For IOS?
Can I use this code for IOS touch screen? Will it work with it, or do I have to make some minor changes? This code is for the GUI textures for my Menus to touch on them and go to different scenes. I...
View ArticleCheck if IOS device is charging
Hi Unity Community. Is there a way for me to see in game if a device is charging? Thank you.
View ArticleiPad 3 is at 1 fps while even iPad 2 is running above 10fps
Testing our application on all possible devices, we discovered that both our iPad 3 (fully updated to the latest iOS) are crawling at turtle speed of 1 fps. The application is running in debug mode at...
View ArticleDisable FMOD editor for a web build
I am building an iOS game and have the FMOD Studio plugin implemented in the game. I have been trying to keep a web build alive on my website alongside but since I've added FMOD I can't figure out how...
View ArticleFacebook App ID issues (IOS and Android)
I have been having issues with Facebook SDK returning "error has occurred, please try again later" or the log in prompt is just blank page when using different App ID. I have integrated Facebook SDK...
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