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iOs Apps overwriting each other

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Hello I have an Apple dev account and am testing apps that Unity spits out through Xcode onto the iPad. It works well usually but under "Player Settings" There is : Company: DefaultCompany Product : Product Name Bundle Identifier : com.Company.ProductName Bundle Version : 1.0 I know these correspond to the provisioning profiles in Xcode But Bundle versions always overwrite each other ...and my Apps (even different projects) often completely replace others How do you organize and deal with testing numerous projects? What are the Best Practices? Thank You! ~be

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