Hello
I have an Apple dev account and am testing apps that Unity spits out through Xcode onto the iPad.
It works well usually but under "Player Settings"
There is :
Company: DefaultCompany
Product : Product Name
Bundle Identifier : com.Company.ProductName
Bundle Version : 1.0
I know these correspond to the provisioning profiles in Xcode
But Bundle versions always overwrite each other ...and my Apps (even different projects) often completely replace others
How do you organize and deal with testing numerous projects?
What are the Best Practices?
Thank You!
~be
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