I have this code for the function call when making a new game to store the game data.
function SaveGame(){
LoadLevelConversion();
var sw : StreamWriter = new System.IO.StreamWriter(Application.persistentDataPath);
...
it works fine on android, but it gives me this error on iOS.
> UnauthorizedAccessException: Access to> the path> '/var/mobile/Applications/DFB80649-958C-411D-8ADB-3EFB885CC4B1/Documents'> is denied. at> System.IO.FileStream..ctor> (System.String path, FileMode mode,> FileAccess access, FileShare share,> Int32 bufferSize, Boolean anonymous,> FileOptions options) [0x00000] in> :0
any ideas why? I've also tried (Application.presistentDataPath + "Testfile.txt") and i get the same error but at a different file path.
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