Trouble getting good bluetooth audio behavior ios
We are trying to get good bluetooth behavior for our app but there are a whole slew of problems. **There are 2 issues that I don't understand how to resolve, 1. I don't receive notifications from...
View ArticleNoob question about AssetBundle (iOS)
Hello, I'm a beginner in Unity dev for a iOS augmented reality app. Here's the context: the app has a dropdown menu to give users access to various levels based on scenes in the build. Currently, I...
View ArticleWhich version of Unity supports metal2
Which version of Unity supports metal2? Note that "2" If not now, are there plans for future versions?
View ArticleIs it possible to copy texture "Override for ios" to android?
So, I have been optimising my game, and reducing the texture resolution on some of my assets for the iOS platform. I really want to do the exact same for the Android platform, and since it was a big...
View ArticleVery peculiar out of memory on ios?
Hi I wanted to make a simple memory game, which worked fine, as long as i tested it on android. I have by now stripped down the application to this simple program: - I have ONE GameObject - The...
View ArticleError while building ios app using Unity3d ARFoundation
Hi , I am trying to build basic default scene "SimpleAR" of ARFoundation Pluging , but after build for ios device build get succeed but error occur in xcode file. I search a lot on internet , but not...
View ArticleiOS Restoring Purchases through Playfab
Hi Unity Answers, I'm making a game for iOS that uses Unity's IAP solution. The game makes a transaction through Unity IAP, and then I send the receipt to Playfab for validation, and that works fine....
View ArticleCrash when calling AssetBundle.LoadAssetAsync on iOS
unity version :Unity 2018.3.5f1 When calling AssetBundle.LoadAssetAsync The app has crashed. The following logs are output simultaneously. stg(11589,0x16e3f7000) malloc: ***...
View Article[URGENT] No background image on the logo showing while starting game on iOS
Hi! After launching app, logo(custom) is showing, but not background is showing. As background there is selected sprite(1024, Mitchell, without compression) and that is not overriden for iOS. On...
View Articlehow to save image in app IOS
Hi, we need your help. We have to save an image captured by device camera in a local gallery and load it in a second time. How transform my image in bytes for save them in a variable and load it? My...
View ArticleUnity3D WebGL Build Loading Freezes on Mobile (iOS and Android)
I build my game on Unity for Facebook Instant Games using the Facebook Build. When I uploaded the game to Facebook, the game loads and works fine on the Desktop browser. But on mobile it freezes on...
View ArticleCan't build with simulator SDK selected!
I'm having problems when trying to run my game on an Iphone simulator in Xcode. I have succesfully build the game for a real device (an Iphone 5), where it works just fine. ---------- However I need to...
View ArticleDo i need to make asset bundles with upgraded Unity version?
Hi All, I am facing a difficult situation, need guidance in this. I have around 100 asset bundles uploaded which i am using in my app. I upgraded Unity to 2018.3. Now when i download asset bundle it...
View ArticleGame Crashes on iOS occasionally when instantiating/destroying objects, and...
Our game is somewhat-sporadically crashing during gameplay, and I’m having trouble identifying why. The crash occasionally occurs during an event which includes instantiating and destroying objects, so...
View ArticleIOS Build settings IL2CPP disabled, Xcode error "Undefined symbol:...
Unity editor 2018.3.0f2 while building to ios , xcode giving an error "Undefined symbol: _UnityPluginUnload" Its working fine from starting.after i made backup of project this build error occurred.!...
View ArticleAccelerometer start position for iPhone
Hello, I finished a mobile game where I use the phone’s accelerometer to move the player. I found a solution to detect the phone start position to begin playing & it works fine when I build &...
View ArticleTrouble downloading iOS Platform editor support
I am trying to create a scene for use on iOS in Google Cardboard. When trying to download iOS support for platform in the Build Settings menu, the linked file will not download. Wondering this is a...
View ArticleMy games dont use GPS why there was notif NSLocationWhenInUseUsageDescription ?
Hi guys.. I had a little problem when build IOS games and publish it to testflight its says Missing Purpose String in Info.plist File - Your app's code references one or more APIs that access sensitive...
View ArticleHow to load multiple leaderboards in iOS
If I have one leaderboard created then I have this code to load the leaderboard. private void DoLeaderboard() { m_Leaderboard = Social.CreateLeaderboard(); m_Leaderboard.id = leaderboardID; // YOUR...
View ArticleUnity iOS Not Returning Pages
I have a Unity app that runs on iOS. Recently we resolved several memory leaks in our code. However when we use the iOS profiler it indicates that although the app's memory usage is stable, the app...
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