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Unity3D WebGL Build Loading Freezes on Mobile (iOS and Android)

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I build my game on Unity for Facebook Instant Games using the Facebook Build. When I uploaded the game to Facebook, the game loads and works fine on the Desktop browser. But on mobile it freezes on loading. (See Screenshots) Do you have any idea how to fix this? ![alt text][1] ![alt text][2] ![alt text][3] [1]: https://i.stack.imgur.com/VPzlc.png [2]: https://i.stack.imgur.com/VPzlc.png [3]: https://i.stack.imgur.com/jS0X3.png

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