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Channel: Questions in topic: "ios"
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Sprite-Shapes not visible in iOS Build!

Hey, we are right now working on a mobile game and we are using the sprite shapes preview package. On PC while developing and testing everything works just fine and looks good. We just wanted to try...

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Why is Unity for iOS causing Memory Leaks w/o WWW class being called?

I am using Unity AssetBundles for async loading. On iOS this seems to cause a memory leak. Every time I load a new bundle it adds on to the used memory but never seems to release the previous memory...

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Unable to build for iOS on any Mac

I'm having a very difficult issue when trying to build my app for iOS on any Mac I have. I've tried three different ones with fresh Unity installs of 2018.3.12.f1. I have attempted to build on a fresh...

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VR Divider/White line

I am working on an App which is for iOS and Android. When I am taking a build for iOS, the VR divider or the white line is appearing in the corner, it should appear in center. It is working fine for...

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Using "Dynamic" Keyword

Hi, I used "dynamic" as the return type for a method in C#. When the game is imported to xCode, it doesn't run, and throws an exception as shown in the attachment. The code works as expected in Android...

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How to display CVPixelBufferRef from iOS in Unity Texture2D

Hello, I want to let CVPixelBufferRef display in Unity Texture2D Does anyone have ideas as on how to do this?

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Unity ARKit session rerun

Hi. My situation is next: I need to detect surfaces for some time. Then, on button click, I need to save anchors, but prevent plane detections. I do the next: Get config from current ARCameraManager,...

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ARCore compatibility with iOS platform

Here Google ARCore team says that we could create AR experiences that Android and iOS users can share: https://developers.google.com/ar/develop/unity/quickstart-ios. But what exactly does it mean? Does...

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iOS build error: Undefined symbols for architecture armv7:

Hi there, so I'm trying to build the unity project to iOS, which worked perfectly fine, until recently. When i generate a xCode project and try to build it I get the error shown below. First of all, I...

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iOS Script Debugging not working

I have Visual Studio 2019 for Mac. I have an iPhone Max XS with the latest iOS. I am using Unity 2018.3.11f. I created a brand new project and just have a single script with very little in it. I am...

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Variable has incomplete type 'class LIBIL2CPP_CODEGEN_API' while integrating...

Trying to add Unity app with XCode 10.2 ,while building the project getting above error

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Oauth intervenes problems that need help

I faced problem only on iOS. When I use Facebook or Google OAuth login SDK, called `SFAuthenticationSession` to open login UI. The situation is when user click ‘login’ button, the UI will be opened and...

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iOS device vibration question

Hello, I’m in the middle of wrapping up a game & would like to add vibration on a device per 2D collision. Currently I’m using handheld.vibrate but it seems like it has a duration on it. I’ve...

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(Unity Ads) ShowResult.Failed not triggered without internet at initialization

Ok, the title is confusing i think. So the following methods handle showing an ad and rewarding the player: public void ShowAd() { var options = new ShowAdCallbacks(); options.finishCallback =...

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Why cannot I instal iOS build support?

Any idea why this is happening? Mac version 10.14 XCode 10.0 Keeps failing [1]: /storage/temp/136889-screenshot-2019-04-23-at-133629.png ,![alt text][1] [1]:...

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Very peculiar out of memory on ios?

Hi I wanted to make a simple memory game, which worked fine, as long as i tested it on android. I have by now stripped down the application to this simple program: - I have ONE GameObject - The...

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Unity Game publish on Android and ios platform

Hi Everyone I am stuck with this issue now and the issue is, I have developed a game and now the time is for publishing the game for Android and iOS device and I am publishing the game on Android...

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Unity VR project build failing in Xcode - Undefined symbols

I build project for iOS in Unity 2018.3, move Xcode project to my MacBook (Xcode 10.2), open workspace, add team and build. It always fails due to errors: - Undefined symbol: _displayElementId -...

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ARkit ARImageAnchorRemovedEvent not working

Hi I am using ARKIT image tracking. Everything working fine but when image removes, ARImageAnchorRemovedEvent not triggered. Kindly let me know how i get image lost event in arkit.

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How can I freez other apps on the device to make an freezer app on unity for...

I want to make a simple app on ios platform Allow the user to freeze other apps on his device Like WhatsApp or YouTube for specific amount of time

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