Quantcast
Channel: Questions in topic: "ios"
Browsing all 4709 articles
Browse latest View live
↧

Changing Global to Local Movement

I need to make this script so that when my character falls on his side, movement is normal. This is my script but when you fall on your side and tot the device, you move up and down. It's a 2D game if...

View Article


Issues with 3 touch zoom Accessibility iOS

Anyone have any problems while Zoom is active in Accessibility settings? Im not getting a touch phase ended on touch 0, when I mess around doing a Zoom at the same time. All is good when zoom is off...

View Article


Unity 4.5.0f6 Xcode 5.1.1 splash screen error

Hi, I have just upgraded to Unity 4.5.0f6 and now I get this error when I try to run my project on a iPad (iOS 7.1.1) via Xcode 5.1.1: "You are using Unity iPhone Basic. You are not allowed to remove...

View Article

Textures of different resolutions

Hello. I am developing game for iOS using Unity3D 4.3 Pro. I can't figure out, how to tell Unity to use `~iphone`, `@2x~iphone`, `~ipad` or `@2x~ipad` version of resources based on device type. And it...

View Article

Convert float to long in iOS

I'm using Unity3D to develop a mobile game with cross-platform, i.e. Android and iOS. It's written in C#. One of the variable is calculated as following: long hp; int lv; hp = (long)Math.Pow(1.5f, lv);...

View Article


Does Unity load in memory textures that are target of public variables ? (iOS)

Hey ! I'm having performance issues on my iOS game and one of the questions I have to solve it is this : I have some script that have public variables public Texture tex; Where I drop a texture in the...

View Article

Texture2d color transformation made the right way

Hi everyone! i've developed a little colorpicker for my unity app. To obtain it i've used a GUI.RepeatButton with a Texture2d as background. I've used a texture2d and not a shader ( as seen in others...

View Article

ARB_sparse_texture support iOS / OSX

Downloading Unity 4.5 and the [Spare Texture sample project][1], It says it is unsupported on my Mac (running OSX Mavericks 10.9), and when I try to build to iOS it also says it is unsupported. Is this...

View Article


iOS microphone volume when headphones are not connected

I'm creating an app that utilizes the iOS Microphone to record audio clips. One thing I've noticed is that, when no headphones/earbuds are plugged into my iPhone (running iOS 7), my recordings are...

View Article


Unity3d Social Logout

In Unity, the social commands allow you to Authenticate but I can't figure out any way to logout the user. Does anyone know how to do this or is this impossible to do with the Social API as of this...

View Article

GrayScale shader with Lightning support and Transparency support, iOS

Hello, in my game I need sprites that I can change colour saturation of. Moreover they have to support lightning and support transparent areas. My work resulted in such a shader (GrayScale.shader...

View Article

Issue saving data accross multiple platforms

Hi, im creating a game that is intended to run on Windows Phone 8, Android and iOS. So far I have used a file storage method using binary serialization. Below is my code for saving and loading: public...

View Article

With Unity iOS Prime31 StoreKit plugin (3/14/14), sandbox,...

Our app is developed in Unity and built to iOS and Android. For iOS in-app purchases, we are using the Prime31 StoreKit plugin. We now use the 5/24/14 version of the plugin, but the issue was first...

View Article


Common gamestates between devices/platforms.

I was wondering what would be the best approach to **synch the progress** of a player between **multiple devices and platforms**. Our game is both on iOS and Android, and it would be awesome if the...

View Article

iOS WebCamTexture Blur Get/Set Pixels

Hello ! I am currently using a WebCamTexture to display my device camera feed and take a simple snapshot a the click of a button. Here's some code showing how I take my snapshot : snapshot= new...

View Article


can i develop games using mac book air which has only 1.3ghz clock speed

i bought mac book air.it has only 4gb ram,i5-4th generation,1.3ghz clock speed.will this configuration be sufficient for running unity in my mac.

View Article

Shaders not working on iOS under Unity 4.5

Hey, I have downloaded and bought shaders for my game such as Car Paint Shader PRO Mobile. So I am actually facing the problem that none of those shaders work anymore on the iphone. In the editor they...

View Article


Open a PDF on Android and iOS

Okay this has been haunting me for a couple of days, I have this project one of its features is that it would have this button that would open a local pdf file for the user. However, the project is...

View Article

Game Center Challenges not working

I'm using Unity 4.3.1, and have the game reporting scores and achievements to Game Center with Unity's built-in Social API, and both of those seem to work perfectly fine. However, if you select a...

View Article

WebCamTexture iOS blurry snapshot

I am currently using the WebCamTexture class to display live camera feed until the user takes a snapshot, and then I use said snapshot as a Texture in my app. Here's the code I'm using at the moment :...

View Article
Browsing all 4709 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>