Hello,
in my game I need sprites that I can change colour saturation of. Moreover they have to support lightning and support transparent areas.
My work resulted in such a shader (GrayScale.shader [shader_link][1] )
The problem is the line
Blend SrcAlpha OneMinusSrcAlpha
which prevents shader from working on iOS devices
Please help me to replace this line without missing functionality
[1]: http://forum.unity3d.com/attachments/grayscale-shader.103237/?temp_hash=ae98c92d4f44dc72b52c89ead41efdbe
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