Audio source on Main Camera is gone after build for iPhone
I have an audio source that's following the Main Camera. In Game Mode it works perfectly, but after building the game for iPhone there is no background audio. Here is a screenshot of the audio source:...
View ArticleIs there a Tutorial on Running Android, iOS in background?
I been trying to find a way to run Unity App in the background on the Android and the iOS device. It looks like the best way to do this is to run a Android/iOS service to do this, but everything I...
View ArticlePublishing for IOS trouble: MarFileParser.sh permission denied then...
Hello All, As the tile mentions this seems a common problem and can't find a solution since a week. Had build errors in xcode with Unity 4.6 , migrated to Unity 5.6.2f1 and no build errors in xcode,...
View ArticleUnity iOS build error
When Build app made by Unity to iphone, error occurs in Xcode. Even if you check the contents of the error message, you can not fix it well. I want to know how to improve. - Steps taken 1. Build with...
View ArticleUnable to Restore non-renewable Purchases
Hi all, I need help in Restoring subscriptions on iOS. Lets consider a few cases: **Case1**: User Installs an application. User purchases a **non-renewable subscription** for 6 months. User uninstalls...
View ArticleWhy does Mesh.CreateVBO spike every few seconds on iOS Metal
- Platform: iOS - API: Metal - Unity: 2017.2 ---------- I have a few dynamic meshes, all tagged with *MarkDynamic*, but the profiler is showing me *Mesh.CreateVBO* calls for them on every frame. On...
View ArticleHow can I make this translation smoother?
I am moving a platform (technically there are two objects of the same platform) to the left until at certain point at which I reset it back so that it gives off the illusion of a repeating platform....
View ArticleI want to stop the unity running in the background?
I Integrated the unity in iOS it is working fine but the problem is unity is running in background. i dont want like that when i tap on the button only unity should start running..please help me mail:...
View ArticleUnable to Build for iOS
Hello, I have just started working on unity projects that were built to be used on android and iOS, I am able to build for android but everytime I switch platform to iOS I got blocked, sometimes I am...
View ArticlePlayerSettings.iOS.SetiPhoneLaunchScreenType equivilant in Unity 5.6
Hey, https://docs.unity3d.com/ScriptReference/PlayerSettings.iOS.SetiPhoneLaunchScreenType.html I would like to set my splash screen to custom xib in unity 5.6.4p1. It is possible through the...
View ArticleProblem with Deferred Rendering and HDR on iOS with 2017.2/2017.3
Hello. There is a problem with rendering on iOS Devices. When I turn on HDR(R11G11B10) on Deferred Rendering then artefacts like on the screenshot appear on device, but then I switch rendering mode to...
View ArticleiOS Builds fail after 2017.3.0f3 upgrade from 2017.1
This project builds fine to iOS in 2017.1. After upgrading to 2017.3.0f3 builds fail with: Failed running C:\Program Files\Unity2017_3_0F3\Editor\Data\il2cpp/build/UnityLinker.exe --api=NET_2_0...
View ArticleBroadcastStatusCallback of ReplayKit doesn't work in Unity 5.6.x
Hello. I am using iOS Broadcast by RelpayKit API. And i called Replaykit.StartBroadcasting() like as in Unity Script API site. ReplayKit.StartBroadcasting((bool success, string error) =>...
View ArticleWorld Space UI Falls Back With ArKit
Hi there, just trying to build an ArKit application for my project. I have a canvas with screen space overlay for main UI buttons. And also have several World Space UI buttons located on the model...
View ArticleLocating sound sources in 3D space using iPhone stereo mics?
Anyone knows about any assets / code that would help locating where sounds are coming from the environment of your iPhone using the stereo mics? Or any starting point?
View ArticleiOS Networking
Version: Unity 2017.3.0f3 MacOS: 10.13.2 iOS: 11.2.5 My iPhone fails to connect to my MacBook with Unity Networking. I made a build using Network Manager and Network Manager HUD with default settings...
View ArticleModify ARKit to use a Video Output instead of a Camera Output
So I assume that the ARKit plugin is rendering to the far planes of the Camera. I was wondering if it were possible to be able to render a video to that camera's far planes, disable the live positional...
View ArticleEveryPlay Screen recording is having trouble saving on iOS.
EveryPlay Screen recording is having trouble saving on iOS. Saved on Android. So I changed the file path so I could see it in the Android Gallery. There seems to be a file saved on iOS. I've seen it in...
View ArticleHTML WYSIWYG Editor for Unity PC/Mobiles?
Hello, Any HTML WYSIWYG Editor for Unity PC/Mobiles?
View ArticleUnity 2017.3.0f3 iOS 11 Video Recording No Audio?
There is no audio in the ios video recording? Do I need to enable microphone to record audio?
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