Hello,
I have just started working on unity projects that were built to be used on android and iOS, I am able to build for android but everytime I switch platform to iOS I got blocked, sometimes I am able to build the project but it found incomplet once on xcode, and sometimes I got an error while building the project, can you help figuring out what I am doing wrong in the iOS side especially I am new to this...
I have 10 errors line like this once I run the game on unity :
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.DockArea.OnGUI () (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:272)
And once I try to build it I have these 3 lignes of errors:
Assets/GameManager.cs(324,39): error CS0246: The type or namespace name `ShowResult' could not be found. Are you missing a using directive or an assembly reference?
Assets/Runner/Scripts/CoinDialog.cs(38,39): error CS0246: The type or namespace name `ShowResult' could not be found. Are you missing a using directive or an assembly reference?
Error building Player because scripts had compiler errors
Please help
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