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Unable to Build for iOS

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Hello, I have just started working on unity projects that were built to be used on android and iOS, I am able to build for android but everytime I switch platform to iOS I got blocked, sometimes I am able to build the project but it found incomplet once on xcode, and sometimes I got an error while building the project, can you help figuring out what I am doing wrong in the iOS side especially I am new to this... I have 10 errors line like this once I run the game on unity : NullReferenceException: Object reference not set to an instance of an object UnityEditor.DockArea.OnGUI () (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:272) And once I try to build it I have these 3 lignes of errors: Assets/GameManager.cs(324,39): error CS0246: The type or namespace name `ShowResult' could not be found. Are you missing a using directive or an assembly reference? Assets/Runner/Scripts/CoinDialog.cs(38,39): error CS0246: The type or namespace name `ShowResult' could not be found. Are you missing a using directive or an assembly reference? Error building Player because scripts had compiler errors Please help

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