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Some questions about Handheld.PlayFullScreenMovie

I have some questions about Handheld.PlayFullScreenMovie https://docs.unity3d.com/Documentation/ScriptReference/Handheld.PlayFullScreenMovie.html It says in the above link: "For movie files, this...

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Download while playing video on android/ios

As far as I know, as soon as you play a video calling the function Handheld.PlayFullScreenMovie, unity pauses and resumes after the video finishes. My question is, is there a way to download...

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Control the camera with a half of the touch screen

hi friends whit this script i can control the camera. but I want to control it with only half of the screen. please help me :) var target : Transform; var distance = 10.0; var xSpeed = 250.0; var...

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AssetBundle theory in reallife not working

Hi, as far as I know AssetBundles should contain content with dependencies. For example if I stream a whole scene into an AssetBundle it should work with the following lines: string[] name = new...

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Unity for iOS: UnityPause(BOOL)

when building Unity for iOS and integrating it with native iOS code, there is the function UnityPause that is supposed to allow pausing Unity so it doesn't necessarily use ressources while it's hidden...

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Should I use Unity in this project

Hi everyone, I have this project that i have to made a simple multiplataform aplication that is based on some flash games with a lot of graphics manipulation. Should you recomend use unity in this...

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Is there any way to restore consumable in-app-purchases after uninstalling...

Hi, I'm developing a mobile game (iOS and Android) with in-app-purchases for cosumable and non-consumable items. I know that non-consumable items are easy to restore at any point, since you can ask...

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Building to the iPad from Virtual MacOS

Hi, We're trying to test our Unity app on the iPad from a Mac-less envronment. I built the XCode project from Unity 4.3, and my associate has Virtual MacOS on his PC with the latest XCode, logged in...

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How to improve FPS on mobile?

Hi I have a game where when I run it on my mac it runs at 58 to 60 fps but when I put it on my iphone5 it runs at 30, is there a reason it shoots down so much and it seems to stay at 30.0 majority of...

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Audio playback stops working after an iOS interrupt, while using WebCamTexture

Hello Unity support, We are working on Unity 4.2.2 and Unity 4.3.1 and we are getting an issue when using the WebCamTexture on iOS 7, the issue happens when the application is using the WebCamTexture...

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iOS local notifications never appear

Hi. I'm using Unity 4.3 and having a bit of a problem with getting local notifications on iOS to display. I'm using this code to schedule one: var notification = new LocalNotification();...

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iOS Xcode debug

I'm experiencing a very rare crash with my iOS app, Xcode returns a crash log but i have no idea if its possible at all to get any valuable information out of this. Here's a screenshot:...

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iOS iAD Problem Rejection

We got this error from apple, They rejected our app because of this problem: ----------------------------------------------------------------------------- PLA 3.3.12 We found your app uses the iOS...

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beast ignores normal maps when project is set to ios

For some reason, beast is ignoring normal maps when my project is set to iOS (!) I can bake dual lightmaps on a PC platform, and use those lightmaps on iOS, and things look great. But if I bake while...

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U3DXT, MP3 Export. Need Help!

I want to know how to use MP3 Export and Play In U3DXT. Can I use export mp3 data into Unity audio.clip In iOS 7? Need Help Plz..

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Planning GUI position for iOS

I am making a 2d game made with some GUI elements. I just built the project for the iPhone 5 and the positioning is off. How do I position the GUI with javascript or in the game editor? Also how does...

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Write and Read to a iOS device! Help

Hi everyone! I've been working on a code for 1 1/2 day to use on iOS device. I've been using testing it on a mac, but switching it iOS didn't go well. I thought i could just switch from using...

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GUI.Button works on desktop player but not iOS

Hello, I have a GUI Button that controls taking a screenshot, and that works fine. On the desktop player and on iOS. I also have a GUI Button that controls if an object is visible. On the desktop...

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Service for building into IOS

Hi, I was wondering if there is any service, like a cloud-based virtual machine or something, that can be used to build your unity project for iOS, if you don't have a mac/hackintosh and don't want to...

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U3DXT basic Dialog box Question

I just bought the u3dxt plugin and want to display a simple dialog box with a "OK" and "Cancel" buttons. this makes that happen `GUIXT.ShowAlert ("Title", "Body", "OK", new string[] { "Cancel" });` but...

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