UI Texture blackout when i switch scenes back and forth-NGUI
Hello Guys, Am stuck with some problems with my build for IOS devices. The project is having 54 Scenes and i have used NGUI for UI(28 atlases with resolution below 2048x2048).The UI seems to be fine...
View ArticleiOS launch image is stretched for a brief second on start
As soon as I start the app, the launch image shows up. Which is great, but for the 1st second, the image is huge and doesn't even fit on screen. After 1 second, the launch image resizes itself to...
View ArticleChartboost advert not showing up
I have followed the chartboost start up guide and installed the SDK etc. And I have this warning: CHARTBOOST: You are using a Chartboost example App ID or App Signature! Go to the Chartboost dashboard...
View ArticleHiccup in iOS game (profiler shows high disk bytes read per second)
I have a strange 1-2 second hiccup in my game, but only in the iOS version (does not happen on android or WP8). So I opened xcode and built a version for profiling, and the one thing that stood out was...
View ArticleTouchScreenKeyboard works on android, not on ios?
Hi. I am using Unity 5.2 I have a login screen and a signup screen. On Android, for emails I change to email keyboard, for phone numbers I change to the number pad. The same code is not working when...
View ArticlePlayer has to let go of the button to use other button with GetMouseDown(0)
I have an iPhone game, the user holds down the right button (which is a sprite on the main camera) to move right, and the left arrow to move left, and I did this using GetMouseButton(0). However, if...
View ArticleBlackscreen on iOS but works in Unity Editor/ Game scene
Having issues where the scene works fine on Unity Editor, but shows a blackscreen on iOS.
View ArticleExporting To Xcode 7.1.1 (IOS) Linker Error
I have finished my first IOS game in Unity, and it runs perfectly in Unity. Now I am trying to run the project on the IOS simulator in Xcode, and I am repeatedly getting the same error (along with a...
View ArticleUnity Profiler - InputProcess - What is it for? Causing high spike up to 94%!
Hello lovely community, I couldn't find anything related to "InputProcess", shown in my profiler, that explains what it does. Furthermore it does spike up to 94% and is causing a significantly high FPS...
View ArticleWhy does this shader show up black on iOS?
Hi everyone, The following shader works fine in the editor and on Android devices, but is rendered completely black on iOS. Does anyone know how to fix this? http://paste.ubuntu.com/13762578/
View ArticleSystemInfo.deviceUniqueIdentifier changes, so how can I identify the device?!
I need something to identify a device as unique, as the user only enters a username to sign up (on iPhone). I thought deviceUniqueIdentifier was unique, but sometimes it changes when the game is...
View ArticleCan we make game in Unity with Swift and Objective C or Do I need to learn...
Hi I am an iOS Developer and I know Objective C and Swift. I want to make games for all platform using Unity, please let me know do i need to learn another language or these language could work. Thanks...
View ArticleIs the Pro license enough to remove the splash screen and build the game to...
We are developing a game for Android and iOS and our customer wants us to remove the splash screen. Is the Pro license enough to remove the splash screen and build the game to iOS and Android? The app...
View ArticleUnity Android Suspend/Resume and Quit behaviour
Can someone explain (or point me to a document explaining ) the Suspend/Resume, Focus/Unfocus and Application Quitting flow for a Unity android application? What I'm trying to do is detect when the...
View ArticleiOS Javascript problem
Hi, I have a game which runs fine on android and without any problems , but when I run the same game in iOS there are some problems. I tried to debug and found out that it seems it is completely...
View ArticleWhat is the difference between a Unity Cloud Build and a local build for iOS...
I am having a terrible slowdown issue with my iOS game. It only happens on the device, and it only happens when I build with Xcode (7.1.1) and upload it directly to iTunes Connect for distribution via...
View ArticleIOS Build error
hi guys i am a new to unity . Im trying to build an app for iOS ,when I try and build by app in Xcode it gives me the following error ld: framework not found AudioUnit clang: error: linker command...
View ArticleTwo player LAN with iOS
Hiya. I'm creating a two player multiplayer with Unity that is supposed to be played with two iPhones that are in near vicinity of each other, so LAN is very much a possible option. I'm thinking if I...
View Articleios + Vuforia object not instantiates
Hi! For optimisation I instantiate AR object after recognition. This script attached to empty object with Mesh renderer. Empty object is child of ImageTarget. All works perfect on android, but on ios...
View ArticleIOS BUILD errors
HI i am new to unity and this is my first app ever and I'm trying to do it for IOS when i build the app for iOS , The build fails and shows me 200 errors . THESE ARE THE ERRORS "_RegisterModule_AI",...
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