Hello lovely community,
I couldn't find anything related to "InputProcess", shown in my profiler, that explains what it does.
Furthermore it does spike up to 94% and is causing a significantly high FPS drop.
I was profiling on my Android Device via WLAN and USB Debugging. FPS is forced to stay at 40, therefore vsync is disabled. Unity 5.2.3f1 (x64 Windows)
I hope someone knows the answer and is willing to share :)
![alt text][1]
[1]: /storage/temp/59444-inputprocessspike.png
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