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Unity 2D Mobile Game Drawing Mechanic

My team and I are creating a simple mobile game that utilizes fast passed action using touch controls. In this game we want to implement a spell casting feature similar to that of **Lost Magic** for...

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AdNetwork Plugins Other Linker Flag Issue

I am using AppLovin and Admob ads in my game. I am facing problem while creating build for iOS. I have recently updated AdMob plygin to 7.0 and now start generating list of problems related to **Other...

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iphone screen size

anyone know how to make a game's screen size fit right for iphone 5 and 6? i wan't it so that when i'm working on unity, it's in the same size as iphone and can detect if it's on iphone's screen. now...

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Creating a Mobile Game for both Android and IOS

I need to create a basic mobile game for a class. Nothing big, menu, game over, 3 levels, etc. Small game. It's for an IOS class, but I don't have a mac or an IOS device. The college sorta sucker...

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Unity 5 mobile single stick control

Hi there, I recently update to Unity 5 and now working on a project on mobile platform. I tried to play around with the new CrossPlatformInput in Unity 5 and implement the "MobileSingleStickControl"...

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RigidBody2D Causing Sprites to Disappear on iOS device?

Hi Has anyone else experienced this??? Just adding a RigidBody2D component to a sprite causes the sprite to disappear or have incorrect transform position - but only when deplying to iOS device!...

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WWW not working with https in iOS builds

After the Unity 5 update, our WWW downloads stopped working in iOS builds when we use an https protocol. We can download in iOS builds using an http protocol. We can download in Editor, Mac and Android...

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iOS - Stuck on splashcreen

When I build and run my game through Xcode, my game just sits on the SplashScreen. Does anybody know why this is happening? I was able and successfully deploy the game for Android and my settings are:...

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Capture and share image in IOS

Hi Everyone, I have successfully done screen capture and share functionality in android by calling android intent to share screenshot. But stuck in IOS, All I want is, after capturing screen user can...

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Does Screen.width Recognise the iPhone 6 Plus Downscaled Resolution, or the...

Hi, I have a quick question regarding the screen.width iPhone 6 Plus's resolution, which I am using to determine the scaling factor which will be used for my sprites. The iPhone 6 plus has a 2208x1242...

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Invalid PBX project (parsing line 233)

Hey everyone, Help me, final version unity5, buld ios game, error Exception: Invalid PBX project (parsing line 233) UnityEditor.iOS.Xcode.Lexer.ScanOne (UnityEditor.iOS.Xcode.Token tok)...

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Problems with HTTPS, HttpWebRequest, and iOS?

We're using HttpWebRequest to hit HTTPS urls, on iOS. In Debug, local builds, etc. everything works fine. The HTTPS urls we're hitting have valid, commercially signed, perfectly normal certificates,...

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Unity 5 iOS MovieTexture

I'm looking to make a VR application with video mapped on a sphere containing the main camera for iOS. Is there any external plugins that would enable a `MovieTexture` type object in an iOS build that...

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Smartphone multiplayer - NAT problem?

I have read several articles and heard that there is a problem if I want to use Unity built-in networking for smartphone multiplayer. Some say it is possible, some say it is not. The only thing I want...

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iOS app is much larger than Android app

Hello, We are developing a cross platform (Android/iOS) application on Unity 4.6.4 which is installed on a Windows 7 workstation. The Android SDK is on the Windows workstation so we launche the apk...

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Unity3D in a native iOS application woes

So I have been at this an age and although I find lots of talk I have not found the answer? I can load Unity from a native IOS app IF I create the view controller and view via code, but this is not...

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Empty project + empty apple watch does not compile in Xcode

Hi, I have been playing with Apple watch in simulator for a few weeks now and was able to figure out what kind of visuals I want on it. I did all this without any Unity project, just Xcode work. This...

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Cross compilation job Assembly-CSharp.dll failed. When building iOS.

Hi everyone, i'm having some problems building to iOS even though my project builds to android perfectly fine. UNITY 5.0.0f4 free ___________________________________________________________ Here is the...

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Problem with U3DXT iOS Native Share

XCode consol says: (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/iPhonePlayer-armv7Generated/UnityEngineDebug.cpp Line: 49) exception: -[UIPopoverController...

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Does Application.CaptureScreenshot leak memory? (iOS)

I have created a simple application with one button from UI that executes just one line of code when I click on it. This is the code: public void CaptureScreenShot() { Application.CaptureScreenshot...

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