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What is the most practical way to convert NPOT textures to POT for an almost...

Some friends and I developed our first game (2D) and did not think about compression while creating the textures for our sprites. So we did not create the textures POT and unfortunately there are many...

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Disable JIT compilation in the Editor (Enable Full-AOT mode)

I'd like to disable JIT compilation in the PC editor so we can track down and solve some problems with generic classes being unable to be compiled at runtime when deploying to device. We've run into...

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How to attach script to assetbundle at runtime?

I have scene consists of a camera and a empty gameoject which have a script to load assetbundles at runtime. Is it possible to attach a script to an assetbundle(which is loading at runtime) so that we...

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WWW Class not working on IOS

Hello guys, I've been working with WWW class to fetch a picture from the internet and put it in a texture. My code works fine on android device, in windows and mac editor, but not on my IOS device, nor...

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Localize iOS App name from Unity

Is there a way to localize the iOS app name directly from Unity? I know that you can achieve that creating InfoPlist.string in XCode, localizing the file, and adding the CFBundleDisplayName key with...

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iPhone cuts off sides of camera

I'm having a bit of an issue with Unity and iOS. Depending on the device, parts of the left and right sides of my camera are cut off, with more cutoff happening on iPhones, although there is still some...

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How to close the IME with ios or android?

I want to close the IME when i play game with mobile ? anyone have ideas?

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U3DXT AVAudioPlayer

Hi, I'm trying to use the AVAudioPlayer class of U3DXT but after creating a new instance of the AVAudioPlayer and calling Play() I get the following error: U3DXTException: Cached object (null) is...

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Does Lit UI work on iOS?

Hi, I have a scene which uses a world space UI canvas. The UI elements all have a material that uses the UI / Lit / Bumped shader. There is a single point light illuminating the scene. On PC/Mac the...

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iOS music file uses 100-200mb memory

Hi, Im experiencing an issue with memory usage loading an iOS music library song file into app directory. Im using the audio data to build a waveform, playback, and trigger some effects. Here's my...

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xCode > testFlight

Hello all, I have been all over the web I usually publish things to testflight from Unity(5) through latest xCode without any issues, but sometimes, out of the blue, it rejects archiving to upload to...

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iAd Interstitial Will Not Display

I have basically copied and pasted the code from the Unity docs to implement an iAd interstitial in my app, but the ad will not display (see log message below). The interstitials worked until I...

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Variable Efficiency

Which is more efficient, using lots of separate variables stored in a few classes, or one big array / list for everything? I am using C# and building to iOS.

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Find mobile device status bar dimensions in script?

I'm making an app for Android and iOS and I'd like to leave the status bar (the bar at the top of your phone) visible. Is there a way to retrieve the height of the status bar in unity? I don't want the...

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Touch and release type of controll in Unity (Android). How to make it?

What I would like to do, is to move the player on the screen with a single touch. So for example, if I touch the screen on the upper left corner, and my player is on the center of the screen it will...

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Releasing to app to apple.

Hey, I've just finished my first build of an app. Got it up on the Google Play Store no problem. I'm trying to send it to apple now. I've never done this before and it honestly feels daunting. I've...

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Unity - Xcode - Archive Is Too Large

I have a Unity3D project that I've already released for iOS via Xcode. This released archive size is about 30-40Mb which I'm happy with. I've now changed a few things within the Unity project, and...

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Is it possible to access a Unity audio asset from iOS?

I did a search on the Forums and Answers and could not find anything on it, but... Say I have a bunch of .wav files somewhere in the Unity project's assets folder that get loaded into AudioClips and...

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Multiple Touch Drag iOS

Hi all, I was wondering if anyone can help. I am trying to move two paddles for a pong style game on ios with the code below attached to each paddle with half the touch screen moving each paddle. I...

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Failed to load AOT module 'Assembly-CSharp' while running in aot-only mode...

I can build my app with Xcode to IOS platform. However, my app shuts down when it is on splash screen stage. The last log of Xcode before crush is that " Failed to load AOT module 'Assembly-CSharp'...

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