Hi
I have been searching on this error but the only thing I could find were people who had a null reference exception in their project.
I made sure that there is none in my project.
When I execute it in Unity there is absolutely no output to the console and no errors.
The Project runs just fine on Windows, Mac and Android but I cannot build it on any iPhone or iPad.
The project is really nothing complicated and I have no idea what could cause this.
Any help or hint is highly appreciated. Thanks.
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Unity 5 iOS build crashes in xCode at "ldrb" with "Thread 1: ECX_BAD_ACCESS (code=1, address=0x24)"
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