Social.LoadUsers causes short fps hiccup
I trying to fetch users info (nickname and avatar) from Game Center with Social.LoadUsers to show custom leaderboard screen (highscores near player's rank). This causes a tiny but noticeable and...
View Articleadmob unity plugin ios Undefined symbols for architecture arm64:
I have a project that includes Admob unity plugin , i build it for ios. I followed the instruction below using the cocoa pods method to set the plugin up....
View ArticleApp Crashes while creating a TextMesh game object in iOS device
I have a function that will create a game object with TextMesh component dynamically, the code is as the following: // this will create a TextMesh game object in the passed parent transform public...
View ArticleWhy is there a performance discrepancy between LG G4 and iPhone 6s
I have a very simple infinite runner that runs perfectly smooth on my Android device, a LG G4. However, if I run that same game on an iPhone 6s, there is a lot of stuttering in the camera. For a game...
View ArticleHow can I transfer a C console application to work as a native iOS plugin...
I am trying to get MIDI input for my unity project (for IOS). Since there is no direct support for MIDI I am trying to write a native plugin myself. I got a C console application working using...
View ArticleiOS module not loaded on my MAC machine
I can't switch to iOS project cos my unity says that i don't have an iOS module loaded :/
View ArticleMissing touch events
Hey I seem to be missing touch events (my code is looking for 'began' ones), possibly since either unity 5.2 or latest ios - I'm fairly sure it's got worse recently anyway. Game is running at a solid...
View ArticleRevMob session start acknoledgement
I want to put RevMob ads into my game. For this I used following website help to move ahead. [RevMob Integration SDK][1] I have written complete script for it. I want to preload fullscreen ad then I...
View ArticleAttempting to JIT compile method, Best Workaround?
Given the following sample Code, I this error on iOS:> ExecutionEngineException: Attempting to JIT compile method 'TestBehaviour/Test:Run (int)' while running with --aot-only. Code: public class...
View ArticleUnicode Characters in IOS
I am making a card game. I am using Open Sans font which display ♥♣♦♠in unicode correctly. However IOS does not recognize them. I have tried other free fonts from Font Squirrel and 1001 Fonts, but am...
View ArticleCreating Physical Border around Edges of Device Screen
Hi. I am looking to create physical borders or walls around the edges of the screen my game is being played one. The device will be an iPhone. How would I go about this? For example I have a sphere...
View ArticleValue not being updated when building for iOS?
So I've been working on a game and started building it in Xcode to test on my phone and I've found there is a massive bug occurring. I've tracked down what is breaking up but no idea what is causing it...
View Articleusing Mobile SDK's in Unity
I'm trying to figure out if it's possible to use an SDK specific to iOS or Android in Unity. For example, Razer Nabu uses an Android OR iOS specific SDK to gain access to a users band data. I'm trying...
View Articleportability Android to IOS/Windows phone
Hello everyone, I'm a french girl but i think it's better to talk in english !! my boyfriend and his brother have made an application in virtual reality with unity and they put it on the google play...
View ArticleUnity WWW Warning Message in Xcode
I am getting the following message when running my iOS App through Xcode: "You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transiton, but it will...
View ArticleTerminated due to memory issue at start - in Xcode 7 running iOS
When I run my Game on the iPad it works fine; when I run it on iPhone it's black screen (no Unity Logo) then Crash and this log : I have absolute no clue what the cause is; can somebody help me at...
View ArticleCut a 2D model
Hello everyone, I am relatively new to unity, and, although I have done some research, none is useful, or presented in a way that I can comprehend. I want to do something like this: ![I found this on a...
View ArticleTextfield on iOS?
I have an OnGUI textfield, but on the iPhone when I press to type in it it opens a new iPhone textbox above the keyboard, how can I stop it from doing this? Thanks
View ArticleApp size too big IOS
Hello, I am currently developing an application ( an arcade game ) with Unity and I want to release it on iOS and Android. It is almost finished , but I have a problem : the game on Android weighs 48...
View ArticleiOS Unity Cloud Build failed when 'Target minimum iOS version' is set to 9
Hi devs, I can build in the cloud with the initial setting to 6. If I set the iOS minimum version to 9 the cloud build fails. (Currently I'm trying with 8.4 and will update the post when the build has...
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