Hey
I seem to be missing touch events (my code is looking for 'began' ones), possibly since either unity 5.2 or latest ios - I'm fairly sure it's got worse recently anyway. Game is running at a solid 30fps, but I heard some stuff somewhere about the touch sampling now being clamped to 60hz. Anybody know if anything around this has changed that could cause touch events to be lost?
thanks
-Chris
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