Texture turns into black on low memory ios device
This problem happens when I change from Game scene back to UI Scene, all the texture of UI elements turns into black (some text label will turn into white). The buttons in UI scene still works fine, I...
View ArticleScreen orientation on ios in multitasking menu becomes portrait upside down
Hello! Screen orientation is set to landscape in both unity and xcode but in multitasking screen on iPhone my app is shown in portrait orientation upside down. Please help. Couldn't find the solution...
View ArticleiOS - Memory Issue with Dynamic Texture2D [Paid]
Hello, I'm having an issue with managing my memory when messing around with dynamic texture2Ds. I'm building a mobile app that has an image editor in it. The user basically takes a photo using the...
View ArticlePostProcessing iOS Activate Background Mode for Push Notifications
I have a lot of postprocessing in my apps, but there is something I haven't been able to automate. On xCode, under Capabilities>Background Modes There are a couple of checkboxes. Including one to...
View ArticleiOS Compressed Audio - max number of streams
I've got multiple compressed, streamed audio tracks in my Unity 4 iOS game and as I switch from one to another I'd like it to crossfade. I recall reading somewhere that you can only have one compressed...
View ArticleSDKs for android/iOS and unity
Hey, So it's not the android SDK itself, but other android sdk's that I'm asking about. For example, Microsoft Band has an Android SDK, Razer Nabu has an android SDK and I'd like to use them for things...
View ArticleiOS - Placing Texture2Ds in Array cause Memory Leak?
Hello, I have a bunch of dynamic texture2Ds that are being created during run-time. They are then placed in an array. When I destroy the textures, and release them from memory on iOS, the memory isn't...
View ArticleHow to link to my app in the app store
I'm trying to create a button that will send my users to my app on the app store to rate my game. For testing purposes I used crossy road to see if it works: Application.OpenURL...
View ArticleHow to transform local space to world GYRO space on ios?
I was trying to use gyroscope, but it doesnt works properly. So my idea is to transform local space of an object to gyroscope, it should work i hope. I know about public Vector3...
View ArticleUnity iOS - Wont compile in Xcode
For the past two days I have been trying to figure out how to run my app built in Unity - on my iPhone through XCode. I do have a developers license, but however - Xcode doesn't seem to manage to build...
View ArticleXcode 7.0 build error
I'm trying to run a build in Xcode 7 from unity 5.2. I got it working with an empty test project but with my other project it halt on the following error: Undefined symbols for architecture arm64:...
View ArticlePressing Done button while GameCenter Leaderboard is loading causing crash
Has anyone run into an issue on iOS where after showing the leaderboards the user can press the done button when the game center screen appears very quickly and cause a crash? I'm using Unity's Social...
View ArticleIOS game development using unity ads
I know I want to create a "Free-To-Play" IOS game with in app purchases, and I already have the base game idea in mind. When I begin development on this game, should I build Unity Ads and the in app...
View ArticleCould not produce class with ID 184
I'm seeing error logs about Could not produce class with ID 184 From `http://docs.unity3d.com/Manual/ClassIDReference.html` I've tried adding this line to `link.xml`: But the error persists? Other...
View Articleios9 resolution problem
In xcode 7.0 version of the iPhone has a built in ios9. But look on the side of a black screen comes out with 16:10. In ios9 16: 9 How do I get to see the whole screen?
View ArticleUnity WebGL in iOS Safari
Hi, Unity WebGL currently doesn't work on mobile (ie: iOS) Safari: http://answers.unity3d.com/questions/934879/unity-webgl-on-ios.html I am setting up a new multi-platform web-project that has to run...
View ArticleGoogle Cardboard game iOS 9 Compatiblity
Hello, I have build a iOS game based on Google Cardboard Unity SDK, it downloads and runs perfectly in iOS 8, but for iOS 9, when I try to download it from my own server it keeps give me a "Unable to...
View ArticleHelp with XCode iOS GameCenter EXC_BAD_ACCESS crash bug
I'm running into a crash bug when attempting to play my game on an iPhone. This one has me totally stumped. Any help would be really appreciated! Here is what I know: - Details: iOS 9, XCode 7, Unity...
View ArticleCannot build after upgrade to 5: Temp/StagingArea/Trampoline/Temp' not found.
Right after upgrade to Unity five cannot build old project Temp/StagingArea/Trampoline/Temp' not found. If I manually creating folder it's asking about next /Temp folder in other directory. Unity is...
View ArticleEveryplay: Unable to play video (iOS)
I have Everyplay integrated with my app. It works great with Android. On iOS 9, when I build using XCode 7 tethered to an iPhone 6, it works, but when I unplug and run the app again from the phone, it...
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