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Anyone been able to load an audio file from local filesystem on iOS and...

Using WWW, I have no problem pulling an audio file off of a webserver. Using System.IO.File, I have no problem storing it (an MP3) in the app's Documents folder. I also have no problem using WWW to...

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Unity 4.3.4 iOS Warnings - iAD and Asset Catalog

Hi, Starting from Unity 4.3.4 (maybe from earlier version also, as I skipped the previous 4.3.x) I am getting warnings in xcode when building for iOS. I have built a completely new and clean project...

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What do I need to build and publish for Android and iOS

I have the latest unity (PRO) version. I need to buy some plugin to build and publish for Android and iOS or what I have is enought?

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[iOS] WWW class sometimes doesn't return a response

We've developed a relatively asynchronous game where peers connect to the game server via a simple REST WebService to send out commands and receive their results. This usually works very well, however...

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Deploying game to IOS device

Hi, i have made a game for mobile devices but i'm not going to put it on any app-store. I have built the IOS game from the build menu, and found all those files but I have no clue where to copy them to...

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Having just one scene in the game: is it inefficient?

Hello, I am currently making a simple mobile game. I think I can make the GUI interesting if I do it all on one scene (i.e. Main Menu, Options Menu, and the actual game will all be on one scene). The...

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Unity Remote Problem on iPhone 5

When I run Remote on a iPhone 5 the touch behaviour is different to running the actual build on the same phone. I suspect this happens because the Remote app seems not to be adapted for retina screen...

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Where to find *-app.xml?

Hello, According to this link [http://www.aymericlamboley.fr/blog/air-and-ios-app-options-cutsom-url-scheme-hidden/][1] I need to modify the *-app.xml file in my unity IOS project. But where is this...

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Sound on iOs: Sound not working for specific dev iPads

Hi, I have a Unity Project, that's building to iPad only and iOs 6 as a Target. The strange thing is: it plays Sounds on my own dev-iPad, but building that same package to another Developer-iPad...

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FBX importer at runtime(iOS)

i know that window game can do this. how about iOS devices. i want to let user select model to import

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Ios Tap Function

I have seen alot of posts on how to detect a tap on a object but not anywhere on the screen. How can I tap anywhere on the screen and execute code that makes a action happen? I tend to use c# but I can...

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VerifyiPhoneSplashScreen Causing Crash on Launch on iOS?

Apple rejected my app due to crashing on launch. I'm new to deciphering xcode crash logs, but it appears that VerifyiPhoneSplashScreen may be causing the problem (see crash log below). I am running...

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U3DXT StoreProductViewController behaves strange

Hi, I'm using the StoreProductViewController to display my games page and my publisher page, but i have several issues. When i open the Publisher page on the iPad and tap one of the icon, the whole...

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iOS plugin load hundreds of photos

I am trying to create a 3D image viewing application using Unity, and I need to load photos from the photo album, potentially in the hundreds. I tried using the Prime31 Etcetera plugin, but even...

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IOS FPS issue

No matter what ever optimizing method I use, FPS are not getting over 30 ? Please help, I am stuck on this ? I even removed all the objects from scene, but still frame rate didn't pass over 30 ??

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Simple Leaderboard for Android without using Google services?

Hi, I'm after a simple Leaderboard for my game but since I'm targeting a local app store, they do not want, nor can, to use Google or Apple's services or user login. Is there anything available that...

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When does SystemInfo.deviceUniqueIdentifier change on ios 7?

The unity document says "On iOS7 devices it will be UIDevice identifierForVendor or, if that fails for any reason, ASIdentifierManager advertisingIdentifier." My game save the deviceUniqueIdentifier...

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Embedded mobile database with server sync

Hi guys! Can you please tell if there any integrated embedded database solution with cloud/custom-server sync using diff(or something like that) For example i really love Parse.com but there is no way...

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Open GL ES 2.0 on Android and iOS

So I just upgraded to Unity 4.3 and noticed open GL ES 1.x is gone for mobile devices. I've been using Open GL ES 1.x for my sprite manager 2D game until now. Now the question is, should I move on to...

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Storing data in the iOS keychain

I'm trying to work out how to store data in such a way that it can be shared between several iOS applications. As far as I can tell, the only way to do this is with a keychain with an access group....

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