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Having just one scene in the game: is it inefficient?

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Hello, I am currently making a simple mobile game. I think I can make the GUI interesting if I do it all on one scene (i.e. Main Menu, Options Menu, and the actual game will all be on one scene). The biggest issue I have with this strategy is that, by the time I am done doing this, there will be tons of objects just lying around outside of the view of the camera. Is this going to affect performance? Thanks!

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