iOS - Saving Data (Image)
Hello, I've been looking around to see how its possible to save data such as an image on an iOS. There seems to be many different ways which has brought confusion. What is the best possible way to save...
View ArticleConfused about game resolution settings for iOS
I've been working on a mobile game and iOS will be my primary target platform. In particular, my goal is to make the game playable in any iPhone version of 4 (four) or greater. As for the game...
View ArticleRaycast Hit not working
Hello We made a script that toggles the camera between different iTween paths when you click objects on mobile But the Recast isn't reliable with multiple buttons I even tagged the clickable objects...
View ArticleDeploying an Application on Apple Store
Hi, I did a Unity Mobile App project. I'm working for a University and I have my own Developper Profile, and I did the developement and the testing of the App with it. Now it's time to publish the app...
View ArticleOut of memory errors on iOS with 64-bit build
We have an iOS/Android app that we've created using Unity3D (5.0.2). It is a 2D app that downloads and displays fairly large images from our servers. We are currently in the process of creating a...
View Article[FMOD] How to load banks using assetbundle, not using streaming Assets?
Hi, I’m currently trying some Unity-FMOD integration in my mobile project, and I’ve downloaded package provided from FMOD website. Though some research and development, I’ve figured out that all the...
View ArticleCompiling for IL2CCP - Net 2.0 Subset makes any difference?
When building for iOS devices using IL2CCP, does it make any difference if I select Net 2.0 Subset for my API compatibility level? I ask because I read that Net 2.0 Subset does not support System.xml...
View ArticleHow to set Orientation in Unity to be landscapeLeft?
i'm using unity 4.3.4 and xcode 6.3.2, ios 8.0. i want my game to be landscape left, but no matter how i set the oritation in unity and xcoe, the game seems always not right. So how to set parameters...
View ArticleAdding sound to Splash Screen on iOS
Hello, I'm working on an iOS app using Unity Pro and would like to add a sound to play on the splash screen. Is there a way to do that through the Xcode project? I know I can make a new scene using the...
View ArticleHow do I access CoreMotion and the Android equivalent?
Hi, all– I'm trying to get access to the iOS's CMDeviceMotion in order to get a more accurate gyroscope reading into Unity. Unity's Input.gyro works, but it doesn't account for the slow drift of the...
View ArticleStandard Shader and Height Map on iOS using OpenGL ES 2.0
I am trying to use the Standard Shader using OpenGL ES 2.0. I don't want to switch to 3.0 because that drops support for older devices (iPhone 4S, iPhone 5, and iPhone 5C). When I run the app on any...
View ArticleUnable to merge Unity 5 into our iOS application
We have a large and complicated application and we are looking to upgrade our 3d engine to Unity 5.0. But I am having trouble integrating Unity. I been trying to follow these tutorials but constant...
View ArticleWhat to do with "Undefined symbols for architecture ..." in Xcode for IL2CPP...
I am trying to switch my project over to build with IL2CPP for iOS. However when I try to build the project from Xcode I get this error:> Undefined symbols for architecture> arm64: >...
View ArticleSwitching Platforms
Well, I made a game for android witch works 100% ok,when I tried to switch the plaatafform to ios the game still worked 100% on the editor, but when I tested on a Iphone 5 and 6, it was with a lot of...
View ArticleDon't have iPhone_Profiler.h in iOS build
Hi there, This may be a dumb question, but I'm not seeing the iPhone_Profiler.h file in my Xcode project after building it from unity. I understand this is where you set the flag for ios profiling but...
View ArticleHaving issues with ScreenOrientation.Portrait to Screen.AutoOrientation and...
My app is in portrait view for the iPhone, but when I play a video I want to set the orientation to Auto to allow the user the choice to see it full screen or not. I have iOS Pro and have tried...
View ArticleHow do i get screenshots for apple submission?
Apple requires one screenshot of each size in order for it to be submitted, and these must be retina display so my screen is not bog enough to capture them. I do not have 5 different ios devices...
View ArticleIOS Developer
Do I have to own a Mac to upload games to the app store ? How to test apps on IOS ? cuz in android its so easy just build the APK send it to your phone and test, but this cant be done with IOS so how...
View ArticleIs PlayerPrefs still slow?
[This article][1] from 2011 suggests that PlayerPrefs is "really slow on iOS and even slower on Android". Is this still true in 2015 and Unity 5? The post goes on to say: > Most likely, they are...
View ArticleGraphics for Retina Display!!!
Hello everyone, I'm Manas, 15 year old, game and app developer from India. Currently I'm engrossed in making an iOS game on Unity Engine. I started building it but as soon as I tested it on my iPad,...
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