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Channel: Questions in topic: "ios"
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IOS behaves strangely compared to Android App

Hello I am facing a big problem lately that i try to fix for 3 days now (its very urgent). I can't really tell where it could come from, so i explain it as detailed as possible. The main thing is, that...

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Problem with FMOD integration for iOS

Hi! I'm integrating FMOD for iOS and we found this error when it trys to do the Init() function, anyone who knows how to solve it?: NotSupportedException: IL2CPP does not support marshaling delegates...

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Do you plan to go to Swift from Objective-C in Unity ARKit Plugin?

Hi, it's very hard to find examples of code with an old Objective-C. I need to pair "native" functions with Unity for some of my tasks and it's a big problem for me. I managed it by making a bridge...

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Default Unity logo still in iOS default assets?

How comes I still have default "Made with Unity" logo image in "unity default resources" file inside of iOS package (.ipa) file? It takes 5MB after app install... I have Unity Plus/Pro and have all the...

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Unity app crashes on iOS on startup

Hello Comunity, I have been developing mobile apps for over a year now. The apps are fairly simple, having only one scene where I move through the menus and instantiate levels etc. I've had no issues...

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How configure Teamcity for Unity project?

Hi, everyone. I see no really useful information in the web by searching Teamcity + Unity3D integration. Could someone provide help with setting Teamcity CI software to work with Unity projects for iOS...

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iOS build path error on Windows

I am using Unity 2018.2.7f1 and just installed the module for generating a build for iOS. But keep getting this error when trying to generate a build. What is going on. Invalid build path:...

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iOS light render issue

I have a directional light inside my scene and I'm using 2d sprites with Sprite Diffuse material. Everything works perfect on iPhone 6, iPhone 7, iPhone SE, but when I tested on an iPhone 5c with iOS...

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xcode is giving error on running application on ipad device(Unity game)

Undefined symbols for architecture armv7: "_GetOpenUDID", referenced from: _OpenUDIDPlugin_GetOpenUDID_m415576254 in Bulk_Assembly-CSharp_3.o (maybe you meant: _OpenUDIDPlugin_GetOpenUDID_m415576254)...

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IAP not working in iOS builds?

Hey, I have a big problem with iOS purchases in my mobile game. My IAP works fine in the editor, but once I put the game on a phone (my game is already published on the app store) the purchases don't...

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Build games for Iphone (ios), does OS X version matters?

To build games for Apple Store i know i need a MAC with OS X operating system (of course) in order to build the XCODE unity generates. My question is, does it matter which OS X version the mac has? Or...

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Failed to connect iPhone XR to unity editor

Unity editor failed to connect my iPhone XR via USB, it shows "Failed to connect to player". But it workes fine when I use Wifi, and everything works fine on my iPhone X either. Please, could someone...

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Switching keyboard types on iPad when switching between 2 input fields.

Hi guys, I have 2 input fields inside my app, both are Text Mesh's input fields. The input fields have 2 different keyboard types chosen for them in the inspector. However when I build the app to iPad,...

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Dynamic Product Catalog: Custom ICatalogProvider with StandardPurchasingModule

I want to accomplish a dynamically updating list of available products, controlled by a backend. The ICatalogProvider interface is perfect for it. However, I can't seem to find a way to set it to my...

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Windows Editor Extension error with iOS Player

Hello, my name is Daniel and I have been using Unity for some time now. In order to make the work easier for me and others, I have made an editor. where you can view, modify, delete and create...

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ArgumentException: The Object you want to instantiate is null.

Hi, im still new to Unity and cs. I need some help to build an AR apps for ios and Android devices. Im using SDK from EASY AR and unity as compiler for this apps development. When I run the program it...

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Sprite/Texture quality issues on iOS vs Android

Hi everybody! Everytime I work on iOS, my sprites and textures (smaller ones being the most problematic) look pretty bad. I have my sprite sheets properly done (Squared POT sized) with MipMaps...

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XCode 10.1 project not created correctly with unity 2017.4 and on demand...

When I build my unity game and try to build the project in XCode 10.1 it fails instantly with the error that: ENABLE_ON_DEMAND_RESOURCES is set to YES but PRODUCT_BUNDLE_IDENTIFIER is empty

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iPhone NSURLConnection Error

Hello, I noticed a strange behaviour when loading my main level on an iPhone 5S (in Airplane mode). So when loading the level aSync I first noticed that it took a long time to load for the first 1%....

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How to solve Xcode Apple Mach-O Linker (Id) Error

Hello I am getting 1 error in Xcode when I try to build my iOS app. It keeps saying Linker command failed with exit code 1 (use - v to see invocation) what does this mean and how do I solve it?

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