Ipad/IPhone App does not show Canvas in first frame after startup
Hi, I have a peculiar problem I never experienced before. I am building an AR App and on Startup there should be a fullscreen canvas image blocking everything (so that it looks nice). In the editor...
View ArticleiOS LocationManager Framework not included
I make a bluetooth asset. I am now including support for iBeacon which requires the use of LocationManager on iOS. I just built my application in 2018.2.13f and when I try to build in xcode I get a...
View ArticleTurning off advertisements for already published app.
So I recently published an app using unity's ad service. I would go to the dashboard and see my revenue and impressions and everything was working great! I decided to go back into the unity editor to...
View ArticleUnity IAP in iOS, Restore question
Unity IAP is in use. Unity2018.1.5.1f You are using and IAP is using 1.20.1. On Android, I know auto-purchase recovery happens when IAP is initialized, is it also iOS? iOS requires login when...
View Articleunity 5.2.4 iOS build error ,iOS build error
Failed running /Applications/Unity/Unity.app/Contents/Frameworks/Tools/UnusedByteCodeStripper2/UnusedBytecodeStripper2.exe -out "/Volumes/Unity/unityTest/Temp/StagingArea/Data/Managed/tempStrip" -l...
View ArticleSprite/Texture quality issues on iOS vs Android
Hi everybody! Everytime I work on iOS, my sprites and textures (smaller ones being the most problematic) look pretty bad. I have my sprite sheets properly done (Squared POT sized) with MipMaps...
View ArticleCan't build for simulator
Hello, I am unfortunately not able to build my project for the iOS Simulator. Each time when I change the settings in Unity's Player Settings to Simulator SDK it will jump back to Device SDK (latest...
View ArticleSSAO not working with tree billboards iOS
Hello, So I have tried to add the SSAO image effect to my game. And it works perfectly fine, except with the unity tree's and their billboards (using the Nature/Soft Occlusion Leaves shaders). It works...
View ArticleIs it possible to trigger the iPad screenshot functionality from an...
I am wondering if it would be possible to trigger the screenshot functionality on the iPad from my iOS application. I have managed to get a screenshot functionality working, and having that saved to...
View ArticleTransparency working in the editor but not when I build
Hey guys. I'm dealing with a problem for days and I getting desperate. The code that it's above is working completely fine on the editor. Even when I change the Shader from "Standard" to "Transparency"...
View ArticleUnable to create ios build
I created an AR app using Vuforia and Unity 2017.4. App works fine for android builds, but when I try to create build for ios, it always keep giving error that **appcontroller.h not found**. .I read a...
View ArticleFirebase on iOS
Hi, currently i'm developing app using firebase and i'm having issues with iOS. The android vesion works great, but after changing to iOS we couldn't even build it. After hours of fighting with...
View ArticleIs posible to use open pay in unity?
Hi, in work, they ask me to integrate this payment system to unity for Android and iOS, but I can't find any solution to this problem. This is the URL for the web of the payment method...
View ArticleMonetization breaks iOS build in XCode.
I am trying to incorporate Monetization (primarily Ads) into my game, however as soon as I add it I get this error while trying to build in XCode: ![Error Message][1] [1]:...
View ArticleUnity Cloud Build not working,Unity cloud build issue
I have a doubt regarding Unity Advanced team license, I added one of my team member's UnityID as a seat on my account on which I purchased Unity team advanced license, however he still cant make a...
View ArticleHow to save textures to iOS devices, ask for help.
Now I need to implement saving images to my iOS device. I have seen many online examples using "ScreenCapture.CaptureScreenshot(filepach);" for screenshot capture, but what I need is to save the...
View ArticleUnity Ads eCPM fluctuating?
Hi, I just started UnityAds a couple of days ago and I've noticed that the eCPM fluctuates a lot, does anyone know some common factors for this just so I know? Thanks!! CryptoGrounds ![alt text][1]...
View ArticleTextMeshPro input field native keyboard color iOS
Hi, On iOS, you can change the color of the keyboard associated to an input field using `mytextfield.keyboardAppearance = UIKeyboardAppearanceAlert;` I see Unity has some functionality to display an...
View ArticleIOS http request loads slower at the first call of the scene
Hi Somehow the http request takes a lot of time while opening the scene for the first time on IOS. The scene gets called again later in the process of the app (there are a few scenes between it). But...
View ArticleiOS email sending
Hello! I am working on a project which needs to send emails from an iOS/Android mobile device using Unity. The code that I made works in both the Unity Editor and on my Android device. However, it does...
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