Unity 2018.1.9f1 crash when open Photo Album on iOS 10.x
Hello, I’m using Unity 2018.1.9 f1 and my app always crashes when I call iOS Photo Album. I found the same issue here: Issue: 984517...
View ArticleOpen galley for ios
Hi every one i am new in unity and i want to open iphone gallery for choose a picture or video how can i open the gallery please some one help me please tnx ...
View ArticleUnityEditor.iOS.Xcode does not exist
So I'm trying to use this: https://docs.unity3d.com/ScriptReference/iOS.Xcode.ProjectCapabilityManager.html _ **Step 1, add the using at the top...** _ ![alt text][1] ![alt text][2] _ **I have the iOS...
View ArticleCreating Non-Game Apps with Unity
I'm in a unique position to create a business app for my current employer and I would like to do so in Unity. I have searched, but can't find too many resources on making non-game apps with Unity --...
View ArticleiOS building error
Here is the error I got when attempting to build my game into the iOS platform: ![alt text][1] [1]: /storage/temp/122010-console.png It seems that something is wrong with my textmeshpro plugin, but I...
View ArticleUI buttons are invisible but clickable when built
I have the same problem but mine lets me build the game for mobile but it will randomly make certain UI elements invisible but still clickable where they are supposed to be Some of my buttons that are...
View ArticleIn IOS, aws sdk problem
Hello, I'am now working on s3 sample scene(i imported aws sdk 3.3.330.0 ver & unity 2018.1.6f1 ver). first, I edited s3Example.cs(because it had error) private IAmazonS3 Client { get { if...
View ArticleSystem.Exception : System.ArgumentException: Get Method not found for 'velocity'
It throws this error when I run the build on iOS but on Android it works fine. Can someone explain me why is this happening? I thought it should't be a difference on what platform I run the code.
View ArticleLights and Textures disappear upon iOS export
To start off, I made a game in Unity 5.6, (then updated to 2018.1f) that depends on spot lights and it works absolutely great in android build and its devices on export and testing on actual devices....
View ArticleLive iOS app showing only test ads HELP!!,iOS live app showing only test ads
As the title says. My live app is only showing test ads!! I cannot find a test mode setting. Someone please help!! Thanks,I have launched the iOS app and its live - yet only test ads are showing. I...
View ArticleMobile game UI images size
Is there any recomendations about sizing of in-game icons, art and other UI stuff? Game can be runned on tablets and multiple other different iOS and Android devices. Currently we have all icons 96 ×...
View ArticlePlayer data archive not found at /var/containers
Hi guys. I have the following issue when trying to build the game on the device. I searched for a few days already for something to help me out but the only things I found were Linux related. I tried a...
View ArticlePost-processing v2 Ambient Occlusion problems with AR Foundation
When I try to use Post-processing 2.0 (preview) package with the AR Foundation 1.0 (preview) package all I see on the device is a corrupt looking, pixelated, flickering image. (See attachment.). Are...
View ArticleIs possible to disable 3G connection in iOS and Android by Unity App?
Hi, I'd like to know if Is possible to disable/enable 3G connection in iOS and Android by Unity App? Thanks in advance for the support
View ArticleHow to get the keyboard to work with Voice Over on iOS?
The touchkeyboard on iOS doesn't function as expected when Voice Over is turned on. If you have Voice Over turned on, the keyboard normally/natively (at least sind iOS 10) works that way, that... *...
View ArticleHow to get IOS build to not fail with Shader Errors? FXAA (Hidden Shader...
Building my project to Android and IOS. So far, Android is happy, but when I build for IOS using Unity 2017.4.1 in High Sierra, I get this message and the build fails with these 3 errors: Shader error...
View ArticleBlack Screen when loading to iOS
My Unity project will export fine to Android and run perfectly smoothly, however, when I export to iOS and build it into XCode it will launch the game on the device but after the splash screens the...
View ArticleCodeless IAP not working, prompt to buy does not appear on iOS devices
Hello, in my game I want the user to be able to purchase two non-consumable items. I followed the entirety of the Unity Codeless IAP Tutorial and searched YouTube for tutorials as well, but on iOS...
View ArticleHow do I export my IAP Catalog to Apple?
Hello, I was following through the Unity Codeless IAP tutorial, and it says to export my games' IAP Catalog as an XML file and to follow Apple's instructions next. However, I could not find anything...
View ArticleiOS Development Black Screen (No Error)
Releasing my first app on iOS, works perfectly on Android, transferred the project to a Mac Mini, where I built it and ran it in XCode. When the game launches it shows the Game Object in the scene (A...
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