So I'm trying to use this:
https://docs.unity3d.com/ScriptReference/iOS.Xcode.ProjectCapabilityManager.html
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**Step 1, add the using at the top...**
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![alt text][1]
![alt text][2]
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**I have the iOS component installed (Unity 2018.2.1f1).**
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![alt text][3]
[1]: https://i.imgur.com/wclPLGK.png
[2]: https://i.imgur.com/nq8ZcKO.png
[3]: https://i.imgur.com/seNChPN.png
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