Send user to website when pushing certain GameObject
Im developping an iOS application using Unity. I would like to send the user to a website if he/she pushes a certain GameObject. Is this possible? Thanks!
View ArticleSprite missing when switch platform to IOS
I opened the official sample project from [https://www.assetstore.unity3d.com/#/content/11228][1] and tried to deploy it to IOS (File-> Build Settings-> IOS-> switch settings), but then all...
View ArticleHow to manage infinite runner objects?
Hi everyone. I'm trying to optimize my infinite runner game. At first I had my background stuff and my game stuff Instantiate/Destroy structured by player position and realized that's not great. So now...
View Articleusing Address book contacts in unity
How can we fetch contacts stored in our phone through unity. ? I have heard about address book framework provided by apple but thats only helps for IOS but as unity supports multiple platforms is there...
View ArticleI cannot log into Facebook when logged in via the settings screen of iOS
When not logged into Facebook via the system settings, everything functions fine. However, I cannot log into Facebook through the Prime31 plugin when I am logged in already via the system settings....
View ArticlePlay audio from iOS documents folder with U3DXT
So I made it possible to export the audio to the documents folder of the game/app. The extension of the audio is MP3. I tried using WWW: WWW www = new WWW(MEEA.outputURL); audio.clip = www.audioClip;...
View ArticleGame Lagging in iOS
Hi All, I have developed a 2d game, its working perfectly fine on Android devices but on IOS devices it is lagging alot , please help me out with this.
View ArticleCommand line builds for iOS - pro only?
Is it possible to make iOS/XCode project builds using the Unity command line tools? I feel like a complete muppet asking this because I'm pretty sure this is a pro only feature but by the way this is...
View ArticleSaving Data on IOS & retaining that saved data over updates.
Hey Everyone, Thankyou so much for looking at my post. I have been having a mental problem for a few weeks now and i cant seem to get past it. Currently i have an ios game on the cusp of release, The...
View ArticleAdd compiler flags to iOS build
I have some iOS source files in my Unity game, and some of them are needed to be compiled in Xcode with custom compiler flags(-fobjc-arc). Every time I compile my game I need to fix it in project...
View ArticleMy game has low FPS on iPhone 5 but not Android...
I am new to Unity and hope this is just a configuration setting or something...but when I do my iOS build and run it on my iPhone (which runs quick and runs all other appstore games quickly with high...
View ArticleCan't send email from ios device when email body contains arabic characters!
Hello, I want to send an email a string on an ios device. Here's the code: Application.OpenURL ("mailto: " + email + "?subject=" + subject + "&body=" + body); when the body has arabic characters,...
View ArticleCircular Progress Bar iOS Issue with value 0.0f
Hi, I want a circular progress bar in my app and found an example that uses shader (Transparent->Cutoff->VertexLit). Thanks to the post...
View ArticleIos problem with www class
`enter code here`hey there I wanted to get a xml file from a webserver. It worked perfect for android and pc, but I can't get the connection on ios. I think ios got problems with the www class, but I...
View ArticleCan I load textures at runtime with a smaller memory footprint?
I've got some PNG byte data in my Resources folder that I want to load at runtime on Android and iOS devices. The image file itself is 2048x4096, which equates to an uncompressed RGBA 32-bit image at...
View ArticleProblems rendering a terrain texture on iOS
Hi I'm trying to use a Terrain in my iOS game but having problems with rendering terrain textures on my device. In editor it works fine but on my iPad the terrain texture is "noisy" or just badly...
View ArticleStrange behavior while running in Xcode: error only when "Development Build"...
My game runs smoothly on editor and on device (iPhone/iPod), but when I debug in Xcode I got EXC_BAD_ACCESS exceptions only if "Development Build" option in Build Settings of Unity is unchecked. I...
View ArticleIntegrate MobClix Ads in Unity 4 - iOS
Community, I am trying to get MobClix integrated inot my iOS app, and would like to do this through Unity, but i can't seem to find out how. I have read older posts referencing to a plugin that is...
View ArticleUnity 3.5.6 compile error on mac mini for iOS
I got compile error and do not know how to fix it: Undefined symbols for architecture armv7: "_mono_aot_module_Assembly_UnityScript_firstpass_info", referenced from: RegisterMonoModules() in...
View ArticleBest way to do touch in with Unity2D?
Browsing around I've seen a lot of different methods of doing touch in Unity. I'm making a 2D touch game and I obviously want to use the new 2D functions in Unity. So I was wondering what the best way...
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