InputField not bring up the keyboard on IOS
Im making a typing game for iOS but while the InputField works on a normal computer keyboard, it doesn't bring up the touch keyboard when I test it on my phone meaning I can't type anything. What am I...
View ArticleLoading Asset bundles on iOS device
Hello, I have a problem loading asset bundles from local server or Amazon CDN on Ipad and Iphone, it always return me an error : *The AssetBundle 'bundleName' could not be loaded because it is not...
View Articlei have a problem with Movement i need help
i have a problem with Movement in Ios And Android i touch and he's dont move i touch a left and right and he's don't moveing using System.Collections; using System.Collections.Generic; using...
View ArticleUsing a Phone as a Remote Control and Cross Platform Input
So I have a multiplayer fps game utilizing UNet, and a feature that I want to add is the ability to use the iPhone/Android as a gun, and then still be able to walk around with the keyboard. One problem...
View Article2017.1 and iOS music playback
We recently upgrade our project from Unity 5.5.0f3 to Unity 2017.1.f3 After we finish fixing all the build issues the game runs fine. But after extensive testing we noticed a few new issue that was not...
View ArticleProblem with black Splash on iOS
I know that this has been brought up and for many people solved but I am still having this issue! When building to iOS and running on my devices I in the start get a black screen for about 3-5 seconds...
View ArticleLoading Asset Bundles on iOS device
I am asking this question again, because nobody answered previous one in Help Room, and I still cant find the solution. Hopefully this time, someone could help me. I have a problem loading asset...
View ArticleApplication.Quit() won't work on iOS and screen does not auto lock while...
Application.Quit() is only crashing the Unity iOS app but does not removing this from background. Thus iPhone screen is also not getting auto locked as per device's idle timeout settings. While this is...
View ArticleApplication.Quit() won't work on iOS and screen does not auto lock while...
http://answers.unity3d.com/questions/1397738/applicationquit-wont-work-on-ios-and-screen-does-n.html Application.Quit() won't work on iOS and screen does not auto lock while inactive Application.Quit()...
View ArticleCannot build the application neither for Android not for iOS
Hi, I created a sample application which works just playing it in Unity. Now I tried to build the android application in Unity. For that I downloaded UnitySetup-Android-Support-for-Editor-5.6.2f1.pkg...
View ArticleAnimator crashes iOS App
Hi, I'm currently working on an AR app for iOS (With the ARKit plugin), but i'm having an issue involving crashes when I run my app. The thing is that I want to spawn an object on the planes I detect,...
View ArticleWhy is there so much GC allocation with GameObject.Activate and...
I am profiling my iOS game that has stuttering every 2-5 seconds of moving objects. I am guessing this is likely due to a drop in frame rate and have started profiling. Here are some screenshots of...
View ArticleCannot receive URL Scheme with App not running
Hi.I made a iOS app to receive URL Scheme from Browser and show URL. But sometimes not works.(Launch App is always no problem, but cannot receive URL) Can you help me? Suspend or Background -> fine...
View Articlei have a problem with Movement i need help
i have a problem with Movement in Ios And Android i touch and he's dont move i touch a left and right and he's don't moving using System.Collections; using System.Collections.Generic; using...
View ArticleApp Icon Lost on Commit
Hello, I am working on a iOS app in Unity. When I commit to a SVN (just the Assets and Project Settings folder), the connection to App Icon and Splash Screen images are lost. What file is this asset...
View Articlexcodesettingspostprocesser
Hi, i've made a script to modify some xcode project setting after unity build. public class XcodeSettingsPostProcesser { [PostProcessBuildAttribute(0)] public static void OnPostprocessBuild(BuildTarget...
View ArticleWhy does this gradient shader invert upside-down?
I'm at a loss here... I have a perspective camera looking at a quad mesh with a gradient shader attached to it. In the Scene view, the gradient top and bottom colors are correct. In game view the...
View ArticleApp launch takes long
Hello, i was trying to find something on the web but I don't know what to look for. I have created an Android and iOS App with Unity 5.4 and it works fine but on old devices it takes about 8 seconds to...
View ArticleTest game on iPhone
Hello everybody. I have got PC ,iPhone,Apple ID. What should I do when i want play my game on iPhone without publishing it on App Store?
View ArticleIos build - camera zoomed out
I'm having a problem where the camera is zoomed out on the build around 2x further than in the unity screen. Also the unity logo that pops up looks smaller than usual. Is this a setting problem?
View Article