openGL bug in Unity 5.4, illegal operation?
Hello, I am working on an app for iOS 9.3 on Mac OSX 10.11 and I get this message looping in the editor but it doesn't cause a crash or any bug : OPENGL NATIVE PLUG-IN ERROR: GL_INVALID_OPERATION:...
View ArticleMultitouch swipe to kill enemy (2D) (mobile)
Building a fast paced game in which swipes and taps all kill enemies, so multitouch is important. With the help of one @Bunny83 's old posts, I've created an empty gameobject on my world and inserted...
View ArticleQuestions about Sprite Editor and Atlas, iOS
Hello, I'm currently working on a iOS port for an android game in unity and we're having some problems with the performance in older models (Iphone 4 and Ipad mini), right now we're trying to solve an...
View ArticleMakeGenericType when generic types have ValueType,IL2CPP will product Aot...
I test for this code: Type type=typeof(List<>); type=type.MakeGenericType(new Type[]{typeof(int)}); object obj=Activator.CreateInstance(type); Debug.Log(obj!=null); if use IL2cpp build,product...
View ArticleiOS Detect Volume Button Press
Is there any function for ios that detects when the user presses one of the volume buttons? I can't seem to find anything along the lines.
View ArticleiOS game lagging after upgrade unity5.4.0f3
I have a game write in Unity 5.3. I saw the Unity5.4 released and I upgrade my Unity version from 5.3.6f1 to 5.4.0f3. Everything done well in the Unity Editor. I didn't modify any code and...
View ArticleWWW.h crash in store build
Hi everybody, we currently released a game on the app store and now there are two users who experience crashes from time to time. I can't really pinpoint the problem, but here are the crash logs: #...
View ArticleLeaks on iOS build related to Unity
Hello, I am currently trying to build our app for iOS, using Unity 5.4 and IL2CPP for 64 bits applications. Also worth noting is that we have a bunch of plugins such as Wwise, PopcornFx and the...
View ArticleButton highlight not intended on Android and iOS
Hi, So you can understand my bug i will explain what my scene looks like. I have two full white screen with a button on each. The two buttons have the exact same position. Clicking on the button we...
View ArticleApplication Crashes On Launch - How To Fix?
Hey guys, I've been encountering a really nasty bug for the past couple of weeks that I can't seem to get rid of. I'm building an iOS game using the unity engine and the issue only arises on a mobile...
View ArticleHow to take iOS microphone input while native player or streaming service is...
It seems that whenever I access the microphone (using for example the answers http://answers.unity3d.com/questions/1113690/microphone-input-in-unity-5x.html), what ever the iOS is playing from the...
View Articleios gpu render 100%
Hi there! I make game with a lot of "scroll items", so when I test it on iPhone 5 it works good and show 60 fps, but when I test app on iPad mini 1, no retina, it show 40-45 fps, and 100% gpu render....
View ArticleAfter Unity 5.4.0f3 upgrade, the file iPhone_Sensors.h in exported Xcode does...
Hello all, I recently upgraded my project from 5.3.5f1 to 5.4.0f3 and am now getting compiler errors in Xcode when I export my Unity project to an iOS project. The errors show in the file...
View ArticleXcode build errors for unity game
I am experiencing problems in building my unity game that I built with 4.7.2. Xcode builds fine with Unity and opening it up on Xcode and trying to build the game to the device I am faced with the two...
View Articleupdating to 5.4
i had update from 5.3 to 5.4 and i can't run the ios build alt text![alt text][1] [1]: /storage/temp/75784-screen-shot-2016-08-10-at-123409-am.png gles2 not found and android/log.h not found in ios...
View ArticleWhich one is better for iOS?
Hello. Which one is better for iOS -> using 20 of the 2048x2048 texture and 20 material or using 40 of the 1024x1024 texture and 40 material. thx.
View ArticleCloud build ios : This device was signed for the App Store and connot be...
Hi, I'm all new to cloud build and I would like to install my game to my iPhone/iPod by share links but when I cilc "Detect Device" on my phone, I get the error " This device was signed for the App...
View ArticleSprites inconsistently turning black on iOS
On the project I'm currently working on, a number of sprites are rendering as black rectangles, irrespective of their original image. Every time the project is run on iOS, at least one of the sprites...
View ArticleDelete file in iOS with Application.dataPath get UnauthorizedAccessException:...
Hello everyone, I'm having a little issue with deleting a file on iOS. Basically, I save all my file inside a "AssetBundles" folder then just drag and drop it in the "Data" folder when building the at....
View ArticleCallbacks from C to C# are not working in 5.4.0f3
Here is my simple flow of callback from ios to unity. private delegate void CallbackDelegate(); [DllImport("__Internal")] private static extern void PluginFunction(CallbackDelegate callback); void...
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