It seems that whenever I access the microphone (using for example the answers http://answers.unity3d.com/questions/1113690/microphone-input-in-unity-5x.html), what ever the iOS is playing from the native player stops.
Do you know if there is a way to listen in the microphone while music is playing through the iOS native player?
I would like to allow users to visualize music that is streaming from another service by allowing it to play via the device speakers and taking it through the microphone.
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