Hi,
I installed Unity 4.6.1(updated from Unity 4.6.0) and rebuilt my project for iOS simulator without trouble. However, upon running the app in the simulator (iPhone), the app crashed during the start up with the following error:
"Detected an attempt to call a symbol in system libraries that is not present on the iPhone:
open$UNIX2003 called from function g_file_get_contents in image ProductName."
This happens in the method
- (BOOL)application:(UIApplication*)application didFinishLaunchingWithOptions:(NSDictionary*)launchOptions
I was targeting iOS 7.1. Does anybody have any idea what is causing this? In the meantime, I have reverted back to using Unity 4.6.0.
Thank you.
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